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A jam submission

Merchant Of DeathView game page

Submitted by rum4869 (@jd4811) — 8 hours, 11 minutes before the deadline
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Merchant Of Death's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#8072.2682.571
Presentation#8562.0162.286
Overall#8651.9742.238
Fun#9401.6381.857

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Preferred Name
rum4869

Newbie?

Newbie

Yes - I'm new to game jams!

How does your game fit the theme?
The game gets started when the player least expect it.

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Comments

Submitted

Good first game. The level has a lot of empty space that does nothing so could be tightened up. Also the text controls are inconsistent. When I wanted to speed up the text it jumped to the next text, and sometimes clicking had no effect on the text. The right carat made me think there was a selection but if there was, it would often auto select without me clicking.

Developer

Thank you for playing! I have the first choice get focused automatically (it helps for controller) . These bugs happened during dev phase too, I will try to release a better game system next time! 

The game has great concepts,The building was a bit weird  bc at first I though the doors were taking me to the garden ( I though it was a puzzle at first). The concept to get objectives and construct the plot of this is a really professional job! For a "newbie" this is a high level of development, congratulations from your work! It only gets easier from here.

Developer

Thank you for playing! I hope you reached an ending.  Yes, it was a bit challenging, every time my code gave me problems I was thinking of going to rpgmaker but I am glad I finished it in godot. (both engines are great!) I planned way more but this was the best I could do in 10 days.