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A jam submission

Robot RunView game page

A platforming game about a self aware robot trying to escape the factory.
Submitted by PeterCl
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Robot Run's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#1164.1544.154
Fun#3343.3083.308
Overall#3723.3853.385
Creativity#6672.6922.692

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Preferred Name
potato151

Newbie?

Experienced

Nope - I've completed at least one game jam before.

How does your game fit the theme?
its a but a new kind of robot that has just been invented and has gained consciousness and its goal is to escape the factory in which it was created. the players platforming ability's are evolving as you progress.

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Comments

Submitted

This game looks and sounds great and I love the platforming mechanics. There is a bug with the roll where if it ends while in a tunnel you glitch into the roof, but other than that everything works great. :)

Submitted

Really nice art ! And what a banger of a music you found!

Submitted

amazing unforgivable design with insane sprite work, some controls werent that intuitive(holding Q and space to jump higher was very weird) but overall amazing

I got stuck once in a tunnel and couldn't get out, but it's definitely a good platform game with solid mechanics, especially considering it was developed in just 10 days. Congratulations!

Great game overall! Movement felt smooth and enjoyed the art style.

Submitted

The platformer may not be perfect and the capsule collider as the player collider isn't a really appropriate design choice for this slope less game, it's only makes the player character unfairly slides off the platform after landing on the edge.

But the level design and concepts aren't so bad. I could complete the game after 78 deaths.

Developer

yeah, I originally was using a box collider but what happened was it was really easy to accidentally clip the edges of cogs but with the capsule collider a lot of the jumps were much easier. If I had more time I would have made the capsule detect spikes and cogs but give the player a box collider to collide with only the ground to avoid the player slipping off.