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A jam submission

STAR TOWERView game page

Climb an icy tower using ancient artifacts.
Submitted by leonzable — 2 hours, 50 minutes before the deadline
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STAR TOWER's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#1063.8483.848
Creativity#1173.9703.970
Overall#1233.8693.869
Presentation#2533.7883.788

Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Preferred Name
leonzable

Newbie?

Experienced

Nope - I've completed at least one game jam before.

How does your game fit the theme?
It's a game about a long and difficult journey. At the beginning of the game you are told to "just get started". It ties into the narrative.

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Comments

Viewing comments 28 to 21 of 28 · Next page · Last page
Submitted

Nice game! The directional lighting was cool, and I thought that the grabbing on to the ledges of blocks was a interesting mechanic :)

Submitted(+1)

SO GOOD!! The controls are so tight and fluid, and you are clearly a fantastic pixel artist and level designer. The game is super tough (I myself haven't completed it, but it definitely brings to mind old NES and SNES games!). Absolutely fantastic game, one if the best in the jam!

If you had the time to check out and rate my entry as well, that'd be very appreciated!

Developer

Pretty sure I already rated/commented on your game. Thanks for checking mine out!

Submitted(+1)

Making your own platforms to traverse the environment is a really cool and fun idea, with the knife and the seeds! My only real issue is that the timed sections are a bit too lenient sometimes and a bit too brutal in others, a variable timer would've been appreciated. Stellar work here regardless :>

Developer

Thanks for playing! Would've loved variable timers but this was way easier to code in the timeframe.

Submitted(+1)

I gave on what I think was the last level, but I loved the lighting, sound effects, mechanics, puzzles, and levels. The last one was a bit too hard for me, but I guess that was the purpose: overcoming difficult challenges, and the only way to do that is to just get started. I love this!

Developer (2 edits)

Thank you for playing. I have nerfed that final room in the upcoming update

Submitted (1 edit) (+1)

That was fun! The last level almost made me tap out, but I got into the brazier room! 

ᕙ(  •̀ ᗜ •́  )ᕗ 

Only critique is the blurry text. Great game!

Developer(+1)

Thanks for playing! (And completing)

Submitted(+1)

WOW, the sword mechanic was NEAT. great job, i really enjoyed the game so far!

Developer

Thanks for playing!

Submitted(+1)

This is a really really great game! Is this pico-8? It's really quite well done. I love the way you introduce new mechanics and they all feel very nice to use together. The sword and the vine were quite unique, and I especially liked that the sword had multiple uses (and none of them were combat hehe). Only thing I would mention is that if you're in the air you can drop multiple seeds and grow a whole bunch of vines at once, but that's not really an issue because the rooms were so well designed around the abilities you have. I'm very impressed with the pacing. And the art was nice as well. Beautiful game, super fun, I'd love to see more.

Developer(+1)

Thanks for such an in depth review. The game was specifically made to resemble a Pico-8 game but is actually made in Gdevelop. 

Submitted(+1)

Really nice game! The mechanics were really interesting, I had a lot of fun! Good job!

Developer

Thanks for playing!

Viewing comments 28 to 21 of 28 · Next page · Last page