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A jam submission

Launch BoxView game page

Set launch power and direction, and let the level play out!
Submitted by ISellSoup — 1 day, 2 hours before the deadline
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Launch Box's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#1163.8003.800
Creativity#1783.8003.800
Overall#2233.6673.667
Presentation#4073.4003.400

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Preferred Name
I Sell Soup

Newbie?

Newbie

Yes - I'm new to game jams!

How does your game fit the theme?
This game fits the theme of "Just Get Started" because your job is only to start the level and let it play out.

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Comments

Submitted

THIS WAS A FANTASTIC GAME, I AM BEING SO ENTHUSIASTIC BECAUSE I HAD A SIMILAR GAME IDEA WHERE YOU ONLY GET TO SET THE INTIAL POSITIONS AND THEN THE GAME PLAYS ITSELF AAAAHHHH GREAT MINDS THINK ALIKE (Actually the game is different, but we were both heading the same direction ngl)

Submitted(+1)

I actually really enjoyed your game, it was a lot of fun! the levels seemed original and unique, it was a great experience. it was simple and polished and it was great. it also fits for the theme i liked it. well done, really well done

Submitted

Great game! I feel like there are not enough levels for some of the mechanics (example: level 6 mechanic could be expanded by a level with a larger room)

Submitted

I liked the concept of the game, and it became interesting when more boxes were added; however, level 7 ramped things up way too much. I think the difficulty curve should be smoothed. That level had too many moving parts, and it had a very tight time to complete it. Even when I lined up all the boxes to press the buttons and get to the goal, I just kept losing and didn't understand why, with a few changes 

Developer

I was rushing to finish this game and unfortunately didn't have time to playtest... The next update will be much more balanced

Developer

To beat level 7, you must avoid all buttons. hope this clears up any confusion!

Submitted

Great game but i have some feedback: The throwing direction is a bit counterintuitive as i kept aiming back instead of in front as most games have this kind of control(for example walls or angry birds), other than that i think when completing a level the "next level" button should be where the "restart" button currently is, also it'd have been great if the last attempt's direction still showed(again, kinda like one of the angry birds games) so that you could understand what you did wrong in the previous throw and fix it more easily,overall it's still a great game!

Developer (1 edit)

I can't release an update yet, but the next version has this as a toggle in settings