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A game about red lines's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #2 | 3.875 | 3.875 |
| How well does the game fit the themes? | #2 | 4.125 | 4.125 |
| How do you rate the game overall (you can consider fun, dev time, etc.)? | #3 | 3.375 | 3.375 |
| Visuals | #26 | 2.000 | 2.000 |
| Audio | #29 | 1.250 | 1.250 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
2 hours 20 minutes
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Comments
Congrats on delivering a full puzzle-platformer of 8 levels in less than 3 hours.
I suppose you could have done /post/13498586 if life did not get in your way, but it still a nice simple time with your game.
Makes me think of the classic puzzle of the https://en.wikipedia.org/wiki/Seven_Bridges_of_K%C3%B6nigsberg in the sense of being a pathing puzzle. Graph Theory has a bunch of fun puzzles like that if you want to take a look.
Thanks for the game :D
Are you planning to participate in the special 3 week Trijam 333 this weekend?
I think that with your speed of execution, you would have fun tweaking and twisting your game in 3 weeks of 3 hours of dev.
Hi ! Sorry for making you wait I was pretty busy those last few days.
Thanks a lot !
I do get where you're coming from with the puzzle. Truth be told I have the feeling I've seen my game's concept before but I can't tell where.
Unfortunately I'm most likely not going to participate in the 333 weekend I'm pretty busy :/
Regardless thanks for your post it truly made my day lol I love reading people's comments they're always so nice.
Have a great rest of your day
Great idea, cool gameplay 5 stars. But it was very lacking in sounds and graphics.
hello ! j'ai vue que tu as participer a la gamejam de l'heaj, c'est pour dire que ton jeu est fun et que l'idée est vraiment bien trouver, juste un moment dans le niveau avec les lignes vertes, il y a un bug qui fait qu'on peut passer plusieurs fois a travers et on gagne autant de vie qu'on le souhaites ahah, mais sinon vraiment fun
Comment in English:
Yeah, I suppose that the issue of "reusing green lines multiple times" could be fixed by either:
- Having lines that you can't access a second time, like the level 8's single green line, you can't jump high enough to trigger it a second time.
- Have the green lines be single use, in contrast to the red lines. That would fix the Level 5 right away.
Thanks for the game.
Have a great week :D
Same comment but in French:
Ouais, j'imagine que "réutiliser les lignes vertes" pourrait être réglé par soit:
- Avoir juste des lignes vertes comme durant le dernier niveau, où on tombe et on ne peut pas sauter pour y retoucher, contrairement au niveau 5
- Les faire disparaître après la première utilisation.
Merci pour le jeu, Très bonne semaine à vous tous :D
Yo !
Merci beaucoup ! J'avoue que j'ai vu le truc des lignes vertes mais que je n'ai pas eu la foi de trouver un fix avec le stress du temps haha
I like your take on the theme! The levels are nicely varied and kept me going until the end. The jumping and movement felt a little sticky at times. Some sound effects would be nice to have.