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A jam submission

Kitty KitchenView game page

Stealth Cooking Boss Battle!
Submitted by hbjeletich — 1 hour, 23 minutes before the deadline
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Kitty Kitchen's itch.io page

Category

Original Player

Did not use the starter files

How much of the art did your team create during the jam?
All

How much of the sound/music did your team create during the jam?
None

How much of the programming did your team create during the jam?
All

Team Name
Hella Games

Any additional comments?
Thank you so much for doing this over the summer! We've been meaning to do a game jam forever and keep being "too busy" or whatever but this time we said no excuses, let's go all out!

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Comments

Submitted (1 edit)

I like the art and music of this game! The little story part at the beginning sets the scene great! My only real complaint is that I could not for the life of me figure out how the oven game works and only beat it by opening and closing the door at random and winning by sheer luck lol. I also really like the wario-ware like minigame gameplay, it keeps stuff varied. Good job!

Submitted

The game is very cute and I love the aesthetic. However, the inputs feel delayed and there are times when the Player still gets caught even when sleeping. I do enjoy the unique spin on the phase of a boss though with the phases being different minigames. Overall, very unique and great game!

Submitted

I believe that there might be a bug as I can't see most of the screen when playing the game(there is this huge green check patterned) but I still managed to finish it. It is a nice little game though the "boss fight" aspect of it could have been more utilized(for instance, the mom could have more implication into the gameplay maybe even sabotaging some form of progress), I still enjoyed the style of the game and it is a simple yet solid entry to this jam :)

Developer(+1)

Thank you so much for catching this!! Didn't happen on my end for some reason, but I was able to fix and update. Thanks for playing :))

Submitted(+1)

Just retried the game and now it seems fixed, that's awesome :)