Play game
Singularity's itch.io pageJudge feedback
Judge feedback is anonymous.
- When I started the game I was immediately captivated by the music, art and lore. These are extremely well made! I also appreciate you putting in a level select so that I can experience more of the game faster. The puzzles are well designed, starting off easy and progressively getting more complex and introducing new features. Personally some things I ran into are that sometimes it's difficult to line up the randomly moving characters and then I have to stumble around to line them, and now myself, up. I feel like they should move even if you choose to bump into a wall, it makes the process of lining up everything easier. Also the transitions from story scenes to gameplay scenes is a bit jarring, maybe add a scene transition to it. I play a lot of puzzle games, and this one is very solid, enjoyable and challenging but not frustratingly so! That's a hard mark to hit and you've done it. Well done!
Link to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/1b8mvawzQrMvF9Usk0KZqBe_6vwviIpqHnMLf2v5fZgc
Have you checked that your GDD is publicly accessible ?
Yes
Is your game set to public on itch.io so we can see it?
Yes
Summarize your game!
You’re a space traveler on a spaceship with a crew. You wake up as the ship is being boarded by alien AI robots, and have to fight your way though the invaders. You have a gun with a single shot. After fighting the first set of AI, your charge is used. But you know that almost every room on the ship has an emergency battery to grant you one shot.
You fight your way though different levels/rooms of robots. Each level gives you a battery, and you have to find the correct angle to take out all enemies in one shot.
Please explain how your game fits the theme.
You're the only survivor on a spaceship that has been invaded, and you only have one shot per level to beat the baddies.
Leave a comment
Log in with itch.io to leave a comment.





Comments
Surprisingly very developed for what it was. I could not make it to the end, but it was very fun and difficult which I really enjoyed! Great job!
Thanks for playing! Happy to hear you enjoyed the bits that you saw. We've posted the codes for all levels at the bottom of the game page should you want to try the rest of them (:
Played and reviewed on stream!
Big fan of the writing and lore delivered through levels and the tech ipads of lore. Even got gnomed. I also think the puzzles proved very interestingand challenging throughout. One thing I noticed/ or atleast didnt notice was that using the flashlight didn't really seem to have any adverse effects. If it did I didn't encounter it and if it didn't there wasnt a real need to use the flashlight anyways
Starts around 19:00
https://www.twitch.tv/videos/2526829008
You were fortunate to reach the next area before the aliens detected you. From my understanding the longer you have your flashlight on the more likely you are to be detected and captured by the aliens. It's represented by the weird noise that occurs every once in a while. The longer the flashlight is held on the closer the interval of the noises until finally.... you lose. haha.
Thanks for playing and for your review! It was super interesting and helpful to watch you play through it. @MastaCJ is exactly right, the alarm gets quicker the more you use your flashlight and you will get detected after a certain amount of time. Watching your gameplay you were too efficient at navigating the hallways for it to take effect for you :)