Love the "Cube 1997" vibes in this!
Play game
False Positive's itch.io pageJudge feedback
Judge feedback is anonymous.
- The GDD gave me a great understanding of the game before stepping in, it was incredibly detailed! You have interpreted the theme in a unique manor and you can clearly see where the inspiration has helped you develop this game. The design inspiration and implementation were brilliant. The fantastic level of detail implemented is mind blowing for a game that you spent 2 weeks developing! The artwork was all incredibly detailed, the shadows and lighting added so much depth to each level. I really got the vibe of being trapped in a mental institution with the padded walls. The initial room contained a lot of very useful information, I would like to see some information on the controls for the game but that is just a minor detail. It would also be great if the blueprint wasn't fully displayed in the first room, rather i would integrate the blueprints into the room design. Including adding them into random generation of each room would add another level of difficulty and 'mind-fuckery' to the game. Overall this is a very fun game that I could easily see going a long way when fully developed and released. Please keep working on this game!
Link to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/e/2PACX-1vS3g4PnqrPUg-0Wp8WAP_8ZoM-6hc3XX6wf0tij6sOHfXMY_e87Xq4nM5DPNv37chFQGSlpyUKF5Roc/pub#h.754wr1b0u15w
Have you checked that your GDD is publicly accessible ?
yes
Is your game set to public on itch.io so we can see it?
yes
Summarize your game!
False Positive is a short psychological horror game about walking through four rooms, each with a strange twist. Your goal is to figure out what's wrong and make the right choices to keep moving forward. The rules of each room are explained as you go, and it’s up to you to spot what doesn’t belong. The game focuses on observation, pattern recognition, and environmental storytelling, all wrapped in a tense and minimal atmosphere. Controls are simple: move with WASD, interact with Left Click. For the best experience, play in full screen with sound on.
Please explain how your game fits the theme.
- only one correct path to walk
- only one correct version of each room
- only one that ever escaped from the experiment
Is there anything you'd like the judges to pay particular attention to?
have mercy im new







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