Hey guys! The same message was just sent on the Discord, but The Unpolished Jam is now officially over, and with that, we have an announcement on the winners! But before that, we just want to thank all of you for your incredible work. The games were genuinely all incredible, and for our first game jam, we were blown away and overwhelmed by the positive reception. We're very excited to say we will host another Unpolished Jam in the near future (and will be a bit more punctual when it comes to deadlines). Everyone should receive an overall rating in the next few days, as well as a comment on your submission from the judges.
Now for the Unpolished Awards
RUNNER-UP: Diggin' Deep! https://practicalgamedev.itch.io/diggindeep
WINNER: Little Clyde https://churrylus.itch.io/little-clyde
Congratulations to these two brilliant games that were not only incredibly fun to play, but also embraced the theme in all of the best ways. DM for prizes!
Additionally, we would like to spotlight a few more games that stuck with us in different ways. These aren't necessarily the next highest ranked, but a few entries we found especially memorable.
- DepthLock: Great mechanics
- SpaceBound: Amazing future potential
- Elizabeth's Island Adventure: Charming original art
- Penguin Dash: Just a ton of fun
It sounds trite, but know it was genuinely difficult to decide on final winners—y'all genuinely crushed it. Once feedback and ratings are out, feel free to reach out if you have further questions about your game. I really hope you all had a great experience and that you are excited to keep developing games and join future jams. Additionally, please give us feedback on how we can improve the jam's experience for all of you going forward! We're still learning (one might even say unpolished) and hope to continue to grow with the rest of you. Again, congratulations to everyone on your games!!
