This is adorable T^T I want to protect lil one at all costs. Bravo!
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olilo's itch.io pageJudge feedback
Judge feedback is anonymous.
- This game is fun! This game is challenging in an extremely fun way, starting off easy and easing into more complicated routes with more twists and turns. Your goal is explained to you pretty thoroughly at the start of the game, however it seems to dismiss itself automatically which, while on theme with the game, can be pretty frustrating or easy to miss when you're briefly not looking at the screen, leaving you clueless. I'd also like to see more feedback on screen when you make a wrong move, like maybe a little shake or bumping animation, it's pretty easy to make a misinput and not even know that you did so. The art and music is super charming as well, I love that you went the extra mile to even make the graphics 1-bit. Overall for someone who didn't plan to participate you made a great entry. Well done!
Link to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/1Mq6ckpI1ui1FRlRrfFnJwf80S5oLdd9hbhHplSVzcXI/edit?usp=sharing
Have you checked that your GDD is publicly accessible ?
Yes
Is your game set to public on itch.io so we can see it?
Yes
Summarize your game!
Controls:
arrows - movement
e - exit
s - start
r - retry
olilo is a cozy, 1-bit, strategy game that gives you Only One second to look at the map and then leaves you to find your way through the labyrinth in the dark.
Be careful to not bump into walls too often
The mechanics are as basic as it gets: walk around, (don't) collide with walls, find the spot that leads to the next room.
I didn't even plan to participate (I'm recuperating from surgery and preparing for rehab), but somehow it worked out this way. By somehow I mean I had an idea, then my brain REFUSED to let go of it and now this game exists :)
This is my 2nd game I made alone, I like it a lot, especially because I managed to do ALL the things I wanted to.
The last game didn't have a win state and this one has so much more. Yay!
Please, check it out. I hope you have fun.
Please explain how your game fits the theme.
I heard Only One and thought what if I give the player Only One second to see a map? And that's pretty much all the thought that went into it. I like the simple nature of it and to push it a lil further I also made it in 1-bit pixelart. Only one colour for you all!
Well technically two but, ... you get the point.
Is there anything you'd like the judges to pay particular attention to?
I would appreciate feedback on difficulty, playfeel and if it's fun.


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