Cool idea and the presentation is in the right direction. Liked the music, albeit a bit loud for my taste hehe. Like Tetra said, the card variance going from 2dmg to 50 dmg feels a bit weird to me, if I don't pull a 20 or 50 in my hand it really feels like a lost turn
Play game
Cards Against Calamity's itch.io pageJudge feedback
Judge feedback is anonymous.
- The GDD is solid but would benefit from a deeper explanation of the mechanics, as well as images or concept art to provide visual context for the art direction. The introduction section could also be aligned properly for a more polished presentation. I appreciated the development timeline — it’s a great way to show transparency about how you used your time during the jam. In the game, I enjoyed the main menu’s background art, though the UI feels slightly mismatched in style. The cursor hand is a nice touch. The options button currently does nothing, and the continue button appears even before starting a game, which feels out of place. The cutscene art is impressive, and with more time, animation could elevate it further — especially if extended to combat. The combat system is fun, but the theme could be stronger if the “ONLY ONE” concept applied to the player being the last wizard as it is unclear from the cut scene. It would be cool with possibilities like card fusion or combining abilities for strategic depth for future updates. There are tons of potential for the game.
Link to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/1Wz5UnQdGTrU882I5xfhOqF9qNJ6t-AggEknksyr8oR0/edit?usp=sharing
Have you checked that your GDD is publicly accessible ?
Yes
Is your game set to public on itch.io so we can see it?
Yes
Summarize your game!
A simple card game where you use them to do damage to enemies in an effort to defeat them.
Please explain how your game fits the theme.
You are the Only One who can save the land, and when battling, out of 5 cards per draw you can only choose one to use.
Is there anything you'd like the judges to pay particular attention to?
This is a one man project, everything for this game was made for this game by me. Whether or not you have any fun playing this. I tried to make it enjoyable, but there are some features I think it's lacking like a shop.









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