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A jam submission

Destruction's PassengerView project page

A short TTRPG adventure compatible with Shadowdark RPG
Submitted by Aeolian Atlas — 18 minutes, 43 seconds before the deadline

Play RPG Adventure

Destruction's Passenger's itch.io page

Results

CriteriaRankScore*Raw Score
Playability: how easy would it be to run this module?#1173.4503.450
Writing: how clear and/or interesting is the writing?#1343.5503.550
Theme: how well would the module have fit into the Appendix N?#1543.7003.700
Overall#1613.3403.340
Layout: how easy is it to find all the presented information?#1733.1003.100
Art: how well does the art support the other content?#1792.9002.900

Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Solid heist module with a good variety of approaches. The menagerie animals really stand out and the random encounters feel like they could really mix things up (particularly the mountain lion and the thief).

Submitted

I liked this. I'm not huge into Shadowdark, but this seemed like a fun scenario. I was confused by the page one layout. 3 column landscape screams pamphlet, but it doesn't read like a brochure. After I got over that, I thought it was great with a nice temptation for players. Really nice work.

Submitted

A hunt for the king's jewels behind a flying boat, having to board and then flee is quite exciting. Well structured and written.

Submitted

The taupe text on chocolate background color scheme is easy on the eyes - successful formatting, very coherent.

Submitted

Love pirate ship.. a flying pirate ship even more so. I know my players, the ship is shiny.. they’ll be doing their best to work out how they can steal it and the jewels, chucking the pirates over the side. The fact that they’ll be heavily outnumbered is neither here nor there…. Like I said, shiny! 

Submitted

Super creative and fresh premise while still aligning with the Appendix N theme. Great job! 

Submitted

Classic heist premise for an adventure; a swashbuckling caper sounds like Appendix N to me. It seems like the map rooms may be missing labels to correspond to their descriptions, but I was mostly able to intuit where everything was. Personally, I would have also retained vertical continuity of the introduction and the Part One sections to reinforce the three column layout. Otherwise, there's a good spread of buttons and levers for the party even in such a small area. Thanks for sharing.

Submitted

A heist on a flying ship is a great little adventure!

What a fun interpretation of the title! 

Submitted(+1)

Very cool heist adventure and great interpretation of your title.

I'd throw in a quirk for the Captain to make them more memorable.  I like that the crew are fiercely loyal.  

Putting it into 3 distinct parts makes it easy to read and run.

You should put a thumbnail on your submission. Even just a random pirate ship.

Excellent.