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Timmy's Math Adventure's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun Factor – Is it engaging and enjoyable to play? | #3 | 3.300 | 3.500 |
| Browser Playability – Was the game playable in the browser? | #5 | 4.007 | 4.250 |
| Educational Value – How well does it teach the theme subject? | #7 | 3.182 | 3.375 |
| Presentation – Art, sound, polish, and overall feel | #10 | 2.593 | 2.750 |
| Creativity – Is the concept original or clever? | #14 | 2.593 | 2.750 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I really enjoyed SkillSmith Rapid! One thing I noticed is that the time to answer feels a bit short, and the answer box needs to be active for players to click before responding to the next question. Maybe making the answer box always active could improve the flow. Keep up the great work!
This was a lot of fun!! I really like the theme and designs, especially that the characters are slimes. Looking forward to seeing how you add to this game in the future!
We found it very entertaining and a very interesting idea, since if you get the operations right, you’re rewarded, but if you miss all of them, you still deal some damage.
As feedback, we also think it would be good to avoid having to click on the text box, and we believe the time to answer is a bit short. One idea could be to have several tiers: for example, if you answer in less than 2 seconds, the damage multiplier is x5; if it’s between 2 and 4 seconds, x3; and if it’s between 4 and 6 seconds, x2. This could be indicated with a color on the bar that shows the remaining time to answer.
Another suggestion would be to show a choice when leveling up (more health, more damage, etc.), since right now the fact that you’ve leveled up goes a bit unnoticed.
My son and I played this one together! He did a pretty good job answering the math questions and enjoyed watching me struggle to enter the answers in time, haha