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MathCombat's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Educational Value – How well does it teach the theme subject? | #4 | 3.300 | 3.500 |
| Fun Factor – Is it engaging and enjoyable to play? | #7 | 2.828 | 3.000 |
| Creativity – Is the concept original or clever? | #9 | 3.182 | 3.375 |
| Browser Playability – Was the game playable in the browser? | #10 | 3.653 | 3.875 |
| Presentation – Art, sound, polish, and overall feel | #13 | 2.357 | 2.500 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I love that there are options for users to choose from, so they really have to strategize and decide how much they want to use when attacking each enemy. We also loved the pixel style of the game. Great job!
Thank you so much! We're really happy that you enjoyed the strategic aspect — our goal was to create a combat system that makes players think, but still feels dynamic and fun at the same time. And it’s awesome to hear you liked the pixel art too! Your support truly means a lot 😊
We like the idea of user input using only the arrow keys to choose between the four options — it makes the game very dynamic and fun. As a small piece of feedback, we noticed that the bar indicating the movement turn fills up below the health bar for the player, but appears below the enemy itself. We think it would be better if it also appeared below the health bar for the enemy, to keep it consistent.
Muito obrigado pelo feedback tão atencioso! Fico muito feliz que tenha gostado da mecânica com as setas — a ideia era realmente manter tudo simples e dinâmico. E ótima observação sobre o posicionamento da barra de ação — você está absolutamente certo! Na próxima atualização, o layout da HUD será reformulado para deixar tudo mais claro e consistente, incluindo a posição dessa barra. Mais uma vez, obrigado por jogar e ajudar a melhorar o jogo! 😊
Played this with my 8yo son, we really enjoyed it! I thought it was a nice touch that defending from enemy attacks was subtraction problems while addition was attacking!
Thank you so much for playing with your son — that means a lot! 😊 I'm really glad you both enjoyed it! And yes, I thought mixing addition and subtraction that way would be a fun twist on the combat system. I’m working on expanding it further, so feel free to share any ideas or feedback.