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24's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Educational Value – How well does it teach the theme subject? | #1 | 3.889 | 3.889 |
| Fun Factor – Is it engaging and enjoyable to play? | #1 | 3.778 | 3.778 |
| Creativity – Is the concept original or clever? | #1 | 4.111 | 4.111 |
| Browser Playability – Was the game playable in the browser? | #2 | 4.222 | 4.222 |
| Presentation – Art, sound, polish, and overall feel | #3 | 3.556 | 3.556 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Really enjoyed playing your card game! I love how you use math calculations to reach the number 24 — it’s a clever and fun challenge that keeps the player thinking. Great job balancing strategy and simplicity!
Something I loved about your game is the style of dealing and drawing playing cards could make this game an awesome option for an online/ paper-based TTRPG endeavors in schools and universities.
I really enjoyed this one! The setup makes it more of a puzzle than a straightforward math practice, which was very engaging. I'd be interested to see what a multiplayer mode might look like!
We really liked the concept and found it different and original. We think it’s interesting that it could also work as a physical card game. It’s a very calm game where you don’t have to keep an eye on the time and you can think about your move in a relaxed way, and the music reinforces that state of calm. As a suggestion, when the cards are fanned out, you can see the type of operation by the color but not the number, so you have to hover over each card to see that information. The number could be added in small print in the upper left corner.
Several times when selecting the level, it got stuck on the loading screen, but when we reloaded the page and selected it again, it loaded.