Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Amped RicochetView game page

Strategic Shooter
Submitted by Kjoeb (@glennverheij) — 1 day, 20 hours before the deadline
Add to collection

Play game

Amped Ricochet's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#4263.9843.984
Creativity#15023.8593.859
Audio#16453.3123.312
Artwork#28963.3123.312
Narrative#71521.7191.719

Ranked from 64 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Bullets reflect in an endless loop

(Optional) Please credit all assets you've used
See description for full credits

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 52 to 33 of 52 · Next page · Last page
(+1)

Enjoyed the math x pool x pong vibes. Great work.

Submitted(+1)

interesting concept, had fun getting the ball bouncing at high speed and then nuking the target for like 25k 😮😁

Submitted(+1)

I love the mechanics, it's a really great idea and the gameplay is very satisfying when your shots reach high scores and maximum speed!

Excellent work!

Submitted(+1)

Interesting concept, I didn't manage to get far, but I enjoy it! However, It's a bit weird that the bullet travel not in a grid, but the player is. And, I think it's better if you don't need to right click to aim, maybe it will just show up if the player not moving, because that's an unusual way to do it, it feels a little unsatisfying to use.

Submitted(+1)

Fun game, I like it!

Submitted(+1)

Super cool idea! Really polished too

Submitted(+1)

Love it when my 985392 bullet hits me instead of the blob, really great job, such a fun time to play with it

Submitted(+1)

Good game! It was really satisfying to see the bullet bounce on walls and go faster and faster! Im curious: Why do you die when a bullet with a negative number hits you? If such bullet hit an enemy, the enemy's health would go up if I'm not wrong.

Developer

player is allergic to its own color 😔

Submitted(+1)

I love it. It's really fun to see big numbers go up, and accept your fate once you're stuck between a wall and a 5093 damage bullet flying right at you at 900m/s

Good idea, and well executed!

Submitted(+1)

I really liked the game and idea, but the artstyle just felt off

Submitted(+1)

sadly unplayable on mac without a mouse as you cant do both left and right mouse at the same time :(

Submitted(+1)

I've scored 30,000,000 points in a single bullet. Did I win? 
Great idea and execution

Submitted(+1)

It was original, everytime i died i was like 'i'll try one last time'. Not good enough to be on the leaderboard haha. Great game, kind of addictive. I've enjoyed it, arts fit well together. Really great job there.

Submitted(+1)

Cool :D I enjoyed seeing the ball boucne to warp speed and smack me with a whopping -243256.

Submitted(+1)

Very unique puzzle game!

I really liked looking for smart places to bounce the ball and then dodging the ball when it went differently than expected!

Submitted(+1)

Funny mechanic ! Not sure to understand how it fits the theme but I enjoyed playing it ! Congrats ! 

Submitted(+1)

Smooth gameplay and clever mechanics. Really enjoyed this one, until I got hit ha. Good work!

Submitted(+1)

Super addicting and fun! It was at first really frustrating to make it past the first few rounds without inadvertently getting hit, but it was 100% worth it for the experience of pushing past that and getting far enough into the game that the heavy amount of reflections combined with the enormous multipliers was more than enough to regularly get 6-digit scores (and I managed to place first on the leaderboard very easily at that point, at least as of this comment; I expect the more people play this, the more competitive the leaderboard will get). I think the target numbers should either increase exponentially to account for how easy it is to accelerate scores late-game, or there should be some additional hazards to counter how much easier the game gets the further in you are, as I didn't feel like I got punished for my approach of refusing to take extra shots. Loved this a lot, would love to see this fleshed out further!

Developer

Thanks for playing! Myself I can't even get past round 10. It's crazy to see the top 10 going way beyond that. I thought exponential increase wouldn't be neccessary. xD

Submitted(+2)

Awesome idea! Not a strong use of the theme but really fun nonetheless! Well done!

Submitted(+1)

Really fun game, I love how the first strategy I thought of (just bouncing it as many times as possible against the walls) actually had consequences when I hit myself and took 180,000 damage lol. This game makes really good use of the brain's need to see big number go up, and it feels super satisfying to find the path to beat a level. I think the randomness does lead to a bit of a wonky difficulty curve- some levels will be really easy because a clear path exists, and for others none really exists and you just kind of have to wing it and try to stay alive as long as possible. But winging it is fun, and so this game is fun. Really great work.

Viewing comments 52 to 33 of 52 · Next page · Last page