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A jam submission

MYRRH AND MADNESSView project page

Daring swordsmen and vile sorcerers duel atop a dusty ziggurat!
Submitted by NorthStarOSR — 2 hours, 14 minutes before the deadline
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MYRRH AND MADNESS's itch.io page

Results

CriteriaRankScore*Raw Score
Theme: how well would the module have fit into the Appendix N?#554.2974.615
Playability: how easy would it be to run this module?#763.7244.000
Overall#863.8674.154
Art: how well does the art support the other content?#963.9394.231
Writing: how clear and/or interesting is the writing?#1043.7954.077
Layout: how easy is it to find all the presented information?#1223.5813.846

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted (1 edit)

This is really great! Dense in a good way, I love the colour coded 3D map, what good idea. I'm saving this one away to run later. Again, I really do like this dungeon, it's got a great classic, old school feels in its design and sensibilities.

Submitted

Apt, rich & thematic.  I sense the pulp here like a strong incense.

Submitted

Well structured and clear. I agree with others that the text and layout are a little dense.

Submitted(+1)

I like the cover.

This is dense with content, so I understand the challenge you're facing, but the font size -- since this is supposed to be an A5 product -- is pretty small.

The alliterative room titles are a lot of fun.

The aesthetics of this adventure evoke the feeling of old TSR modules while being better structured and designed -- a nice trick to combine both of those and something designers usually have to choose between.

I also admire the color-coding of rooms with their maps. It's a simple thing, but not one I see very often.

Once the jam is over, I'd consider expanding and fleshing this out a bit more (and giving the text a bit more room to breathe).

This is really polished and atmospheric. Excellent work!

Submitted

Great art, great information design, seems like it would be really easy to bring to the table. Great work!

Submitted(+2)

Classic old school dungeon crawl! Lots of traps, treasure to loot, magic items and spells to obtain (or be killed by). Secret doors and paths creates shortcuts and leads to secret areas. All in all a really good, and well designed classic dungeon crawl! The feel of the adventure is very Appendix N; with the necromantic wizard summoning a djinn, and the not-so-2025 naked princess in distress.

The text does however seem incredibly small. It makes no difference on screen, but I don’t think my eyes would enjoy running this adventure if I printed it out as an A5.

Developer(+1)

Thank you so much for reading through my module and giving me feedback, I greatly appreciate it! Your criticism is totally fair and honestly something that I just bit the bullet on. I was too attached to all of my content and the flow of the adventure to cut anything, so I was determined to make it fit, even at my own detriment. I did try to offset this somewhat by color-coding everything and bolding important elements, but even so I still traded legibility for maximizing my content. I still need to read your submission in full, but I have downloaded it and I am blown away by your cover! One of the best, if not the best, that I've seen!