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Beachball Brawl's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Does the game fit the theme? | #19 | 3.833 | 3.833 |
| How innovative/original is the game? | #27 | 2.750 | 2.750 |
| How enjoyable is the gameplay? | #33 | 2.500 | 2.500 |
| Overall | #34 | 2.767 | 2.767 |
| How aesthetically pleasing is the game? | #36 | 2.500 | 2.500 |
| How much do the sounds and music add to the gaming experience? | #40 | 2.250 | 2.250 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you create the artwork?
All my own
Did you create the sound?
None of it is mine
Did you create the music?
All my own
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Comments
Actually had a lot of fun playing this game, but was a little tricky remembering which character was active. Love the look of this game and the character work is great, little shout out to Top Gun maybe? Nice work, thanks for the submission.
I like the idea, but an ui feedback could have helped to identify which player we were impersonating. It was not that obvious at first.
Love the idea but it's a bit buggy I was playing for a while and was confused why my score wasn't going up. Turns out it was at a game over. A bit hard to control as working the ball is unpredictable, but who am I to complain about controls after making the submission I did? Love the South Park vibe and the old school music, just wish it was more polished. Always without knowing the time spent on the submission though it's hard to be too critical.
I didn't spend nearly enough time on it honestly. Thank you for playing!
It's cute, I love the wizard and the little background characters! Some indicators for which player you currently are and where the ball is would be nice, but it's still really enjoyable!
I found this game super hard. Some improvements would be to have a player arrow so it's easier for the player to tell who they are playing. Another improvement is to have the ball served from the opponents instead of dropped above the players head so the player gets more reaction time. Anyway, I think it's cool that you got inventive and the player gets to play a pilot or a wizard.
I appreciate you playing. My partner for this project had something come up and I got distracted with work. It just didn't turn out as refined as I was hoping.