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Robo slayer's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #5093 | 2.491 | 3.667 |
| Enjoyment | #6895 | 2.151 | 3.167 |
| Artwork | #7176 | 2.151 | 3.167 |
| Creativity | #8139 | 2.038 | 3.000 |
| Narrative | #9049 | 1.132 | 1.667 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game is a fast-paced action experience where the player faces constant cycles of death and comeback for the thrill. The nonstop excitement of destroying robots and watching them explode encourages players to keep going. This continuous loop of fun, caution, and frustration creates a compelling and intense action game
(Optional) Please credit all assets you've used
All 3D assets are completely handcrafted by me, giving the game a unique and personal touch.
(Optional) What would you like to be called if GMTK features your game?
ari koun
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Comments
I enjoyed it! I like killing all the enemies, it's satisfying! The camera was a bit weird though, and I would appreciate some sort of tutorial... Still, good game ;)
Woa the game feels and sounds really cool. But honestly I had no idea what to do. Some explanation would help (not that my team did it better LOL :))
Iam planning on making it a polished game. For now you just have to kill the bots. But iam planning to add some boses later. Thanks for playing.
Nice, congrats on making all the 3D assets! Nice bg music and suits the frantic pace of the game
I like explosions 🤯(BoOoOoOoOoOm)
"Continuous loop of fun" sounds like a stretch.
It might be way cooler if my character not be addicted to teleportation
Cool game, but when finished all enemies on third wave I didn't win because the game just let me go around on the empty map
you won. but i didn't added anything when the player wins. sorry for that
sorry for the bad UI. I didn’t have enough time to polish it.
if you like the game then say something here