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FULL THROTTLE's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #6151 | 2.357 | 3.800 |
| Artwork | #7768 | 1.985 | 3.200 |
| Audio | #7912 | 1.612 | 2.600 |
| Narrative | #8097 | 1.488 | 2.400 |
| Creativity | #8335 | 1.985 | 3.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Players traverse a circular world, where they have to fly through loops in order to score and gain time. Avoid red loops and secure the highest score as you aim for the top of the leaderboard.
(Optional) Please credit all assets you've used
Myself and the following:
plane - KidsCanCode
music - Tea K Pea
sfx (freesound) - EtherAudio + Leszek Szary + JillianCallahan
(Optional) What would you like to be called if GMTK features your game?
GxBLINO
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Comments
Somewhat fun, it's got a good base, I think making the rings bigger would make this far more fun to play, cause as it stands I have to slow right down to a crawl to really hit anything. Also the rings often de-spawn right in front of me, which is a little annoying. Overall pretty fun though
Also, may I recommend in the future, try to get your game to run within itch, because exclusively download only games tend to do poorly.
Totally get the ring size part, they originally were much smaller and I realized they were SO hard to hit. De-spawning although annoying is part of the gameplay loop, maybe it's not a good one but it's supposed to happen so it gets more tense. I originally uploaded an itch build but it broke everything lol, I really appreciate the feedback, it's super helpful! This is my first game+gamejam so I've been stressed. :)
Here are the controls, also Dev #1 highscore is 3850, beat it 😎 (i just did it lol):
SHIFT - Accelerate
SPACE - Decelerate
WASD - Move
ESC - pause
MOUSE - Menu Buttons