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Night of Hunters's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #8064 | 1.863 | 2.375 |
| Audio | #8370 | 1.471 | 1.875 |
| Enjoyment | #8932 | 1.471 | 1.875 |
| Narrative | #8988 | 1.177 | 1.500 |
| Creativity | #9084 | 1.569 | 2.000 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Loops two phases in intervals until cycle is broken. Stay on your toes.
(Optional) Please credit all assets you've used
"Dark Shrine Loop" by qubodup as background
Fonts and sounds by kenney.nl
(Optional) What would you like to be called if GMTK features your game?
aethergrim
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Comments
This game certainly is unbalanced, but that's alright haha. This is a game jam, not a commercial product. The core issues I noticed were that enemies moved at the same speed as you and were able to walk through the level boundaries. This made them, not only impossible to catch during the hunt phase, but impossible to escape during the flee phase. I think it would make an interesting concept in a survivors like game, but just needed some more time to flesh out. Congrats on submitting though!
Yeah, I had to sacrifice balancing and other stuff to make the deadline, but thank you for giving it a try! Also, thank you for the feedback, I will take it to heart!
buggy, unbalanced. Is it a spear or arrow?
Yes, sadly unbalanced, was trying to tie down the concept, still new to this, but thank you for giving it a try!
I loved playing your game however keep notice as the losing screen does not go off after starting a new round. I see how I could play this game for hours!
Thank you for giving it a try! Yeah, only after submitting did I remember I forgot to take out the test scene for the ui, so that's why it double loads...
At the moment, the game is extremely hard to beat and very buggy, but I find the concept behind your idea very interesting. Keep it up!
Thank you very much for giving it a try! I am new to this, and sorry for the bugs.