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A jam submission

Jabuti beats to study toView game page

It’s lo-fi... until the tomatoes start flying
Submitted by Estúdio Jabuti (@jabutigames) — 1 hour, 28 minutes before the deadline
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Jabuti beats to study to's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#534.3334.333
Artwork#2664.4004.400
Creativity#8194.0674.067
Narrative#22362.7332.733
Enjoyment#29873.1333.133

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Lo-fi loops made by physical tetris gameplay

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Comments

Submitted

Hey! Lovely work, the vibe is really great, and it's a really unique take on not only the theme, but also how you're using music to build up your game and create a sense of progression and player identity. Too bad there wasn't enough time to look into the other systems as I feel they'd have expanded the gameplay loop a lot and given more incentives, but I think this is already a solid take on the idea.

Great job on this year's GMTK. Abraço!

Submitted

I liked the idea. After few loops I got hang of the game.

Submitted

I LOVE the art and music for this !!! This is such a unique concept too :) fun to play.

Loved the concept!! Pretty, eye catching and a little bit addictive (trying to get a highest score haha)

Submitted

It looks wonderful, sounds amazing, but it is too frustrating for me to figure out how it works :( But i hope to see more of this style in the future!

(+1)

Hey thank you so much for your review. We have now a little explanation on the page! We would love to understand what is confusing and how can we improve!

Submitted

Hey :) so i replayed the game! To see what is going on for me, i also read how it works and everything and i must say. First of all the Q and E button did not work for me. When i first started the game the color everything looks so beautiful, the shades of pink and everything but, at the same time i was major distracted by everything. To me it was not clear which button i can and can't click so i pressed everywhere. When i would do nothing and just wait for the next block to fall down and position it somewhere-> the Shop page would open and i literally thought the game was over! Each time the shop page would open, i would close and restart the game haha. I think the reapetingly moving of the smiley might be a bit too much as well, maybe move them once when they appear, but afterwards i keep on looking over there. Then especially when i started the game for the very first time, the flying tomatoes where just so frustrating to me and how they always came and kicked everything down, especially when i had no idea what i was supposed to do. Honestly i am still not sure how the structure of getting the works, sometimes i have  to choose between 3 yellow blocks (all 3 the exact smae block) for the next few rounds and i am not sure if i have to switch them or anyhting, because no matter how many i use they spawn exactly the same blocks again in a row (not always, after some rounds). Then right now after starting the game once more, i encountered all this again. Last time when i pressed everywhere i could not find how to switch the tracks and now i notice that the button on switching the tracks does not always seem to work. After fnally switching the track for the first timem the top right is somehow gone, so no one is notifying me which blacks i have to add anymore and they did not come back for the rest of the time i had the window open.  I think to have a smaller beginning would be better. Like a round where i can just experiment, without ppl kicking tomatoes at me. Then afterwards when i already tested how the controls are and everything, it would be good to add the fruits! But this is just my view! Music was cool, i especially loved adding piano haha, so i would stack as much purple as i can. The over all idea is good, especially the music fits, always looping haha. But the input can be a bit too confusing. Especially when you had so many rules and controls, i honestly just wanted to stop reading it, but i kept reading it so i can write you a little feedback on it! I rly want you to succeed! Wish you luck!

Submitted(+1)

I couldn't really figure out what to do / if I was playing correctly, but props to the developers for the visual style and game concept! One of the most eye-catching games I scrolled by, and I can tell a lot of work and love was put into the art.

Developer(+1)

Hey! Thanks for the feedback!

We wanted to add more feedback to player inputs. Right now you can switch between tracks, mix the pieces on you inventory by clicking and fufill the superchat requests.

If you have the number of piece colors that match what the superchat asked, you should receive likes until it pays you money.

Unfortunately we didnt have time for the store and money mechanics. And the feedback that will come with viewers, likes and the chat.

If you like the game idea, be sure to check out our post-jam demo!

Developer

Hey! Leave a comment or a rating. We are a new indie studio and every feedback is key! Also follow us if you would like to talk more @estudiojabutigames on Insta!

Thanks!