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Tiny Spiller's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #624 | 3.867 | 3.867 |
| Audio | #1956 | 3.233 | 3.233 |
| Creativity | #2080 | 3.700 | 3.700 |
| Narrative | #2388 | 2.700 | 2.700 |
| Artwork | #2932 | 3.300 | 3.300 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You must pour out your dangerous vile leaving behind a deadly path while still leaving a way to loop back around to the start of each level.
(Optional) Please credit all assets you've used
Micro Roguelike - Kenney
(Optional) What would you like to be called if GMTK features your game?
i don't care :)
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Comments
Such a clever idea, I love how the introduction of the potions constrains your movement later on, very creative entry, nice job!
Very cool, it's like snake but a puzzle game :)
Fun puzzle game! Great job.
I really enjoyed this! I thought the mechanics were really intuitive, the puzzles were interesting and satisfying, and the progression was great. Visuals and audio on point too. A really fun and polished little puzzle game.
Simple and fun! I understood instantly how to play which is a lot of times hard to do. The art and sounf effects are great too. Good job!
Nice game! It needs a selection level menu and be able to skip some of these, just my opinion.
really enjoyed playing :)!
Really solid game! The little guys in the background were interesting to look at every level, and there was a good number of levels in the game.
It's a very interesting game with good gameplay. It would be great if there was a one-click restart feature!
Either way, great job!😘
Clean little game! I really enjoyed how the backgrounds shifted around between levels and the general vibe of like. This careless little dude tossing his chemicals everywhere. The locals are staring at him 👀
one nitpick, the inputs felt a little crunchy to me. It might have been that the animations had to complete before the next input could be processed?
overall though, good job !
I’m glad you noticed the background! I was trying to implement a cute little story there for the play to piece together, originally the movement wasn’t grid based but that made it too challenging and less strategic. Thanks for playing!
Pretty fun, not much to say or point out
I had to play your game after seeing the description! While not quite the same as my game, we definitely utilized some similar design concepts. I wish I had the time to make as many levels and mechanics as you were able to include. My main critique is that the real-time mechanics with the fireballs felt unnecessary. It could have been cool to make those turn-based too!
Either way, great job! I had fun.
Show post...
Its replete of bugs
Really enjoyed the level design in the later levels, the earlier levels were a bit easy but I guess that was intentional to ease the player into the game😀
Level design feels satisfying and intuitive, good job!
I had a great time playing your game. It was fun. I enjoyed the puzzles and the art is great. I love the animation of the little dude running! :)
Feel free to check out my game, The Orbital Cascade https://sixthgear.itch.io/orbital-cascade
Had some fun playing it... played till the fire started shooting, the first levels seem to bit too easy, afterwards the level got more enjoyable :) nice game!
Really fun puzzle idea. Good work!
Very interesting game! The idea of loop as a vial you spill is fun!