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Combat Loop's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #3607 | 2.982 | 3.400 |
| Creativity | #4369 | 3.157 | 3.600 |
| Artwork | #5762 | 2.543 | 2.900 |
| Narrative | #5963 | 1.930 | 2.200 |
| Audio | #9001 | 1.140 | 1.300 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Combat Loop's whole gameplay style was designed the loop theme. The player is a loop, the enemies are loops, you deal damage by shooting through loops, the sequence of fights themselves form a combat loop. The Punch out style roguelike design leads to the player continually trying over and over again, leading the actual gameplay loop, to be a loop of continuous combat!
(Optional) What would you like to be called if GMTK features your game?
TNT-A and Abhay
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Comments
Here's a video of my playthrough, which contains my feedback. I play your game at 1:06:04
I loved the mechanins, like you have to attack constantly, but also dodge at the same time... altho i would like some feadback loop to player if they have hit, like enemy turning red or shake a bit, also same for player. Overall fun game (altho no sound :,) )
That’s a cool mechanic! Took me a while to understand what was going on, but the gameplay was fun! It lacks sounds a bit, but in overall - really well done!
simple concept yet really, really fun! it’s engaging without being stressful. i also love the enemy names lol
~hex4
Yoo this game is fire. The multitasking aspect is actually a lot of fun, and it's cool seeing all the different characters with different battle patterns. Sound effects would make this game amazing
this is actually really fun!! i like the multitasking involved where u have to move with one hand and shoot with the other. this is super awesome