Play game
Shooting Star's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #1160 | 3.471 | 3.471 |
| Artwork | #1859 | 3.647 | 3.647 |
| Narrative | #4368 | 2.235 | 2.235 |
| Creativity | #4778 | 3.059 | 3.059 |
| Enjoyment | #7445 | 2.000 | 2.000 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The plan was for you to go from planet to planet, however I didn't find the time to do that well.
(Optional) Please credit all assets you've used
Thanks to DevilsWork.shop for isometric tiles (edited):
https://devilsworkshop.itch.io/big-pixel-isometric-block-pack-free-2d-sprites
Thanks to DavidKBD for music (CC By 4.0):
https://davidkbd.itch.io/my-little-bots-crazy-music-for-robots-asset-pack
Thanks to Blood_seller for strcture assets:
https://blood-seller.itch.io/factory-asset-basic-pack-starter-pack
https://blood-seller.itch.io/factory-asset-v2-teaser
Leave a comment
Log in with itch.io to leave a comment.


Comments
I've been really wanting to try an RTS in a game jam myself but have always shied away due to the complexity so it's awesome to see someone attempt it. Even just getting all the menus, block selection, etc working in the time given is impressive. Like others said, I wasn't quite sure what to do but I don't want that to take away from the effort that clearly went in to building all these systems. Great work!
This just seems like you bit off waaaaaaayyyyy more than you could chew. I think the classic RTS style UI and meshing of real time cooldown grid movement is interesting, but I just had absolutely no idea what I was even supposed to be doing as there's no guidance given inside the game or on the page itself. I also found it really hard to read a lot of the text, some of it seemed like it was cutt off at the bottom. Nice submission tho!
If you had enough time to finish this, it definitely would've been top 100.
REALLY wanted this game to be more playable! The mouse cursor took the camera out of the game borders and i couldn't get it back, as well as no explanation made the clicking around a little confusing. Art and music are excellent though, good job!
It didn't quite fit the theme, but it was a really in depth game. Sometimes the buttons didn't work, and there was no feedback why. Good job!
Some structures have a tech requirement to be built, but there isn't any obvious sound/mechanic mentioning that in-game other than the requirements section of the button description. I think it could've been that with the buttons, my bad. Glad you enjoyed it though!