Simple but addictiv. I enjoyed it :D
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Space Loops's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #3360 | 2.895 | 2.895 |
| Artwork | #3950 | 3.000 | 3.000 |
| Creativity | #4179 | 3.211 | 3.211 |
| Enjoyment | #6085 | 2.368 | 2.368 |
| Narrative | #7553 | 1.632 | 1.632 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
the game is about jumping from loop to loop in outer space
(Optional) Please credit all assets you've used
see description for full credits
Comments
I enjoyed the aesthetic :) Controls were a bit clunky - I felt as if the timing for catching the loop could have been a little more forgiving (or alternatively, could have been more indicative as to where the success window is).
Nice, but a bit hard. I'm guessing the reason the button for starting the game is q instead of space is so that you don't immediately shoot of, but I feel like with how often I died it could be faster to skip the death screen entirely. I also feel like maybe the death for completely missing could happen a little sooner. I quite liked the custom loading screen, and the also typing effect. Good job :)
Great style and feel to the game, I like the simplicity! It's challenging but easy to understand conceptually. The controls felt a little unresponsive on entering the next loop, not sure if it's precision or delay after the exit input before registering the next input, but that's my only real gripe. Great work!
Very creative, I could easily see this polished into a free mobile game, although I don't like the controls. It feels like the player hitbox is smaller than the sprite, and if the timing is off slightly you lose.
Also, the restart screen and how to play screen slow the game down a lot, these should not have animated text and the restart screen could probably be removed entirely.
Thanks! I may try to make this into a mobile game once I figure out how to do that in Godot lol. The player hitbox is a circle on the sprite so it should be the same size. The restart and the how to play screen being animated was done for presentation but I may just add a toggle to toggle it off like I’ve done for past games.
I really like the aesthetic and it's quite addicting ! However it is really hard ;-;
It may not be the case but it feels like the distance allowed to join another loop changes ?
Apart from that, can't wait to see more !!
Cute idea! I like how it's randomised each time you play and it's a creative take on the theme! The How To Play text was a bit rough on the eyes to read, and it's very unforgiving if you get unlucky. There's also a possibility of getting stuck since you're going at the same speed as the asteroids.





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