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A jam submission

IS THAT ME?View game page

Submitted by Valakii0, 6Leoo6 — 1 hour, 9 minutes before the deadline
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IS THAT ME?'s itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#9753.7183.718
Artwork#14113.7953.795
Creativity#33453.4103.410
Audio#42492.6922.692
Narrative#61331.9231.923

Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The player has to turn into a stone and respawn repeatedly to finish the game

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Comments

Viewing comments 21 to 2 of 21 · Next page · Last page
Submitted

I love this kind of puzzle games, very relaxing. Well done!

Submitted

unique idea to play the level in loop 

Submitted

Loved the puzzle design. Transitions could be a little quicker but I loved the idea of them. Great work. Congrats.

Would love to receive some feedback on my little relaxing puzzle game too ^^

Submitted (1 edit)

Nice effects. My charcter bugged in after dying and aI couldn't move, but the idea is good

Submitted

Such a clean and fun submission, very smart game design along smooth controls and nice visuals.

Really liked it!!

Submitted

Great submission, simple and engaging.

Submitted

Very nice and fun to play! WOuld have loved some ambient music, it gets a bit dry after a while without it. I got stuck on the "egg" shaped island, would have loved to continue but this one really made me struggle! Great work :)

Submitted

The graphics are simple and effective, and the puzzles were fun, but I encountered a few bugs. On the second level, I was seemingly able to just walk straight over water, and on a later level in which you have to raise a brown box, I tried pushing the box back down on the brown pressure plate and it simply hovered above it and forced me to restart.

Submitted

Very fun and engaging. Nice looking graphics and presentation. The puzzles are challenging enough to keep you interested. I played every level. Amazing job guys!

Submitted

Fun and polished mechanics and game design. I tried to break the game and wasn't able to. ;)

Submitted

I found it very cozy and fun, i really enjoyed playing this game!

Submitted

Simple and very satisfying. Nice

Submitted

Addictive and fun, great game

Submitted

Rather creative level design, I liked the overall mechanics of the game but thought it lacked a bit of ambient music maybe? Great job though overall!

Submitted

Very cute, nice minimalistic 3D graphics, simple and efficient puzzle design. Congrats! 💖

Submitted

Really creative puzzle game with thoughtful level design. The difficulty ramps up nicely, which makes the later puzzles quite challenging and rewarding. I liked the level transitions, they add polish and help the flow. Some quality of life improvements like an undo feature which another commen t sugests, or a skip option could make it even more accessible without losing the challenge. Overall, a solid and well-executed jam entry. Feel free to check out and rate my game too!

Submitted

A classic die and use your death as tool puzzle game!

I really liked the visuals on this one, while I think being able to move around the level via mouse adds a bit much to it, where the designs for the puzzles could all just being a singular facing edge. Playing around the idea of larger puzzles that you need to mouse around sounds cool, something akin to Captain Toad.

The puzzle difficulty spikes up pretty quickly after the first few, where I felt like it was a breeze then I got stumped. I couldn't figure out the one (maybe around level 6-7?) where there is one dirt, and the whole level looks like an egg. I thought I had the solution by becoming stone at the starting point to get to the higher surface (And if that is it, I think that idea is really cool!) But I couldn't figure it out. I always think its important to add some sort of skip feature to game jam puzzle games, since some players might find certain levels way harder than others. At you mostly just want people to play your game, so letting them continue on if they want to is better than forcing them to figure it out, or quit.

I think there is a good amount of potential here for more level designs, especially ones that don't get too deep into the "Can you move around this small grid in the correct orientation" kind of puzzles with games like these. It could maybe be interesting to have the players death affect the world in different ways. Where maybe there is a lava tile that can only be blocked by the stone for so long. Lots of ideas available.

Having an undo only for a single life could help the troubles, since having to remember replay every action you did, when you could've died to a mistake is annoying. But thats mostly a quality of life feature.

The transitions of levels are a nice touch, and always good for a jam game. Although some form of music would've helped the experience aswell.

There are a few random bugs I encountered, one of which is if you try to move onto a tile that is on a plate, you will deactivate the plate even if you didn't move onto it.

Overall a nice game! Good job.

Submitted

Cool game! Seen this concept before but this is a cool implementation in a shot timeframe

Submitted

Very creative and difficult game. The levels are very well thought through.

Submitted

really good level design and concept :)

Viewing comments 21 to 2 of 21 · Next page · Last page