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Grove Keeper's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #4681 | 2.719 | 3.100 |
| Creativity | #5724 | 2.807 | 3.200 |
| Artwork | #5762 | 2.543 | 2.900 |
| Narrative | #7480 | 1.666 | 1.900 |
| Audio | #8704 | 1.316 | 1.500 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Trying to stay in theme with "loop" I chose to focus on the cyclical nature of life. That translated in to a game about growing anthropomorphic plants, that help you defend your village and eventually have offspring of their own. Mechanically, I made the main part of the gameplay, having to run between different planters to plant the baby seeds. If you're trying to win, this causes the player to run the villager circuit in a frenzy always trying to harvest ready to fight plants, while trying to plant the seeds - all before nightfall. Genre was, this is a wave survival game, which by its very nature is cyclical.
(Optional) Please credit all assets you've used
No third-party assets were used
(Optional) What would you like to be called if GMTK features your game?
Josh Morris
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Comments
Nice game, I think I managed to create more villagers than I should :p
I had fun by playing and finishing the game. Then I tried to play with an autoclicker, and firing 100 fireballs per second was really fun xD.
Nice job !
funny
Definetly a fun game, I really like the art style!
Besides not having audio it's a fun game, I encourage people to try it!