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Do While(True)'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #3309 | 3.421 | 3.900 |
| Narrative | #5963 | 1.930 | 2.200 |
| Enjoyment | #6089 | 2.368 | 2.700 |
| Artwork | #6114 | 2.456 | 2.800 |
| Audio | #8901 | 1.228 | 1.400 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The way the player gives input to their character involves putting command cards into a loop area.
(Optional) Please credit all assets you've used
Tileset, UI and Characters - Kenney - https://kenney.nl/assets
Font - https://fonts.google.com/specimen/Pixelify+Sans/license?query=pixel
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Comments
This si a very cool idea, and could definatly be used for beginner programmers to learn practical code!
My game is a cross between Super Mario Galaxy, and Cuphead if you have any interest!
Great concept! I feel like this could be a great game as a roguelike with upgrades and stuff. It's a bit difficult to see the enemies' intent when I am directly above them though.
Great idea!
definitely needs some rotations, because currently it seems that to effectively attack you need to come to the right square and from the right direction, which is a bit too tough... Escpecially since you have just 2 of each direction commands
I wanted to make a game like this, but I decided to make something else instead, but I'm happy to see that someone else made something like it! good job and nice take on the theme
i like it.
Nice game! Can definitely see the potential with pickup and items