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Beat Boxer's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #1153 | 3.902 | 3.902 |
| Audio | #1454 | 3.373 | 3.373 |
| Creativity | #2167 | 3.686 | 3.686 |
| Enjoyment | #3888 | 2.922 | 2.922 |
| Narrative | #4472 | 2.216 | 2.216 |
Ranked from 51 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Enemies are inside a time loop, that determines their attack pattern
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Comments
Really awesome concept and the art style and music are really good. It just took me a while to figure out what I was supposed to do, and the game seemed a bit difficult especially with the controls , but that might just me be lol
Your artwork and sound is amazing! Its a bit tricky to get started but once you do the payoff is big. Fun rhythm game!
Your artwork and sound is amazing! Its a bit tricky to get started but once you do the payoff is big. Fun rhythm game!
This one has a very cool art style. Good job!
Really cool idea, but i was bit unsure whether the controls working or not for the first time
Think I'm going to mirror a lot of the other comments here. It was really enjoyable once I got to understanding it but even after the tutorial I was scratching my head a little. Also, although the figure dropped when i lost health it would of been nice to see the bar go down so that I knew where I stood at a glance. That said, these are all nit picks and I really enjoyed my time with the game. The art was great and the music was suitably pumping. Really nice to play something a little diffferent this jam as well. Great job!
As someone who likes rhythm games, this is hella cool. The music and art were done very nicely. For some feedback, the controls were kind of strange, especially with my keyboard layout. Maybe next time add a keybinds option. All in all, I love the game.
I would really appreciate it if you gave feedback to my game :D
Interesting idea, but I couldn't really figure out when I'd ever get the chance to attack. Maybe I'm missing something? The tutorial just kept repeating the same sequence over and over.
This was a really cool concept after I understood how it works. More levels would have been great! The tutorial could do with some work to understand the difference between the red and orange arrows
I would love if there were more levels. Such a great game.
Had a bit of a hard time understanding this at first but after that I found it really fun. I think having a bit clearer/more feedback on whether a hit/block was successful would help too. Looking at it there is some feedback but for some reason I had a hard time noticing it while concentrating on the enemy's next move. But really solid overall and really cool how you got this done in just 4 days!
funnnn I can't imagine how hard this was to get working in such a short amount of time. Glad to find a fighting game in here haha.
LOVE THE MUSIC. This game is really fun once you get the hang of it. Really nice work!!
Damn I love the art style! Took me a while to know whats goin on, thanks for the banned at the top :D
I like the concept!! I just had to get used to the controls!
Took me sometime to get how attacking works, having bards on the timeline be different color would definitely help. Other than that - awesome game! Groovy music, punchy sounds, cool art style!
Really nice idea, but requires a little bit time to figure it out. I really miss more gameplay here, just 2 levels is not enough, I want mooooreee.
the concept of the game is so unique! The difficulty is on another level but that makes it more enjoyable and fun! Cheers!
I really enjoy the concept of the game. I think you should maybe swap out the top and bottom arrows that get shown into a specific "center" key that you press and then switching the blocks to be laid out horizontally on the keyboard instead of vertically. Logically, the vertical layout makes a lot of sense, but it kind of hurts my brain and hands to play that way.
I also think there needed to be a better way to portray attacks / blocks from each other. You couldn't just change the lines on the UI because that would ruin the point of "figuring out" the game, but there needs to be more player feedback for sure.
Super creative for the theme. A little more fleshing out with some more levels and this would be borderline perfect