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TODO>DOING>DONE>'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #472 | 3.679 | 4.000 |
| Audio | #2185 | 3.178 | 3.455 |
| Artwork | #3342 | 3.178 | 3.455 |
| Enjoyment | #3840 | 2.927 | 3.182 |
| Creativity | #3925 | 3.261 | 3.545 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
working days repeat themselves
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Comments
Really "fun" game. The atmosphere is on point, and really makes me depressed. The sound design and visual style are both really good.
Sadly you can get bugged/stuck since the 3rd dayjob, if you take coffee, you can't shower/eat/couch anymore. If you skip coffee, the same case happenned day 4. The buttons can look differents the way you have to interact with them.
I really enjoyed the way you guys abord the "loop" theme and would've love a little narrative and/or animation of the TV. Maybe something else/more than the depression of the everyday job/life at the office (as the narrative).
Keep it up ! <3 :D
Nice polish man, really loved it. The atmosphere and artystyle was realllyy good, good use of theme man, keep it up. Really enjoyed it. Would love if rate my game too.
Nice twist, loved the atmosphere! My only issue (and maybe it was intentionally like this to fit the game's vibe) was the buttons inconsistency, sometimes it's single press, sometimes hold, sometimes multiple presses. Some visual indicators of what kind of buttons they are would be nice
Beautiful game, the piling of the tasks and the atmospheric background music really sells the feeling of the everyday grinding of a job you hate.
Well done!
my character got dysfunctional disorder and couldn't eat or take a shower. realism 10/10
A small detail I really enjoyed was how the number of tasks keeps increasing, like, 2/4 -> 3/6. That felt really real to me in a way I enjoyed.
Loved the twist on the theme, very creative !
The melancholic atmosphere really comes through. Being alone, the grey tones, and especially the music, mainly that sad piano at home. It works !
I died twice before realizing why. I’m not entirely sure what the purpose of the home gameplay section is, aside from narrative context, maybe there's more after I only went to day 4.
That said, your interpretation of the theme is strong. I found myself stuck in this repetitive, dull gameplay loop yet oddly compelled to keep going, just to reach that moment of having coffee and restoring my stats.