I LOVE from the bottom of my heart these types of games. No monsters, no weapon/s, only questions and phrases that only make YOU think, and choose the next door that appears. I think making the player guess its own idea of what the game is is cool, maybe making different ending pathways could make it even more "unique". Keep it up !!
Play game
Internal Review's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #3369 | 2.451 | 3.125 |
| Audio | #5627 | 2.353 | 3.000 |
| Artwork | #5732 | 2.550 | 3.250 |
| Enjoyment | #6168 | 2.353 | 3.000 |
| Creativity | #6224 | 2.648 | 3.375 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Metaphorically and literally: The game is a representation of someone feeling stuck in a “loop” dealing with a toxic person in their life. Going from room to room, you keep making the same (seemingly insignificant) choice of which door to go through – sometimes literally looping back to an earlier room.
(Optional) Please credit all assets you've used
See description for full credits
(Optional) What would you like to be called if GMTK features your game?
Paul Hofmann





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