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A jam submission

The LoopholeView game page

A TimeLoop Game
Submitted by SouthLignum — 3 minutes, 38 seconds before the deadline
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The Loophole's itch.io page

Results

CriteriaRankScore*Raw Score
Artwork#77181.9922.714
Narrative#82851.4682.000
Audio#83881.4682.000
Enjoyment#84771.6772.286
Creativity#89271.6772.286

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
I created a time loop where the only escape is to find the single, hidden loophole in its logic.

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Comments

(1 edit) (+1)

I love escape room games. I'm glad there wasn't too much instruction. For anyone who gets stuck with the password, use E to enter (not the enter or return key).

Submitted(+1)

Looking great and the game idea seem fun. But have no idea what the pc password is and putting in a password seem broken.

Submitted(+1)

Cool concept for an escape room game! Was puzzled when the birthday didn't work for as a password. And that's some suspicious sinks you got there (;

Submitted(+1)

I wasn't really sure how to progress but I walked through the elevator and fell off the map :(

Submitted(+1)

Couldn't really find the key or progress, and the mouse sensitivity was a bit too low for me
Nice concept of the game resetting after a timer though :)

Submitted(+1)

Instructions were a little unclear. I had no idea what i was supposed to be doing. 

The movement felt really strange and slippery. The player would often get stuck in door frames. This is really easy to fix in Unity: make the players collider smaller.

Also i spotted that the UI will clip into a wall when going near one. This is also really easy to fix in Unity: if your using the canvas system, select your canvas object and under the canvas component change 'Render Mode' to 'Screen Space - Overlay'

also i got absolutely jumpscared by that AI voice multiple times🙏

Developer(+1)

Thanks so much for the detailed feedback on my game! I really appreciate you taking the time to play it and share your thoughts.

Your suggestions are super helpful. The slippery movement and getting stuck on door frames is something 

Also, thanks for the tip on the UI clipping issue!  It's awesome to get actionable advice like that.

And sorry about the AI voice jump scares! 

I also had a chance to play your game jam submission, and I was really impressed! The level of completeness is much higher than mine, and the UI design and animations are excellent. 

Thanks again for comment