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the halting goblin's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #1183 | 3.950 | 3.950 |
| Enjoyment | #3929 | 2.900 | 2.900 |
| Artwork | #3950 | 3.000 | 3.000 |
| Narrative | #4571 | 2.200 | 2.200 |
| Audio | #8935 | 1.200 | 1.200 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player has to create behaviour loops to solve puzzles
(Optional) Please credit all assets you've used
See description for full credits
(Optional) What would you like to be called if GMTK features your game?
Roboolet
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Comments
very good, if there was music this would be 5s accross the board
Okay so I really love this idea. It's really creative and cool! But I do have some feedback:
So all my complaints are mostly about UI and QOL. Other than that, it's a really solid game that I'd love to see developed further in the future!
Took me a bit before I figured out how the game worked. I did not notice the connection between my “code” and the actions for the goblin. So it took me a bit before I figured out that the code looped multiple times over and over. After I got it it was fun. I liked programming the puzzles and then seeing if my brain solutions worked.
love the neurons!
Very Addictive Game.... Keep it up :)
Interesting idea. It’s a bit frustrating though. I don’t fully understand how the stopwatch works.
What a fun game! Had to force myself to stop playing so I could rate other games. Wonderfully clever! -GH
Cool puzzle idea, though I'm a bit confused how all the actions are supposed to work together. Somehow made the goblin run in loops too which was pretty funny.
The experience was confusing at first and then still confusing afterward (I must be the mentally limited one haha) but I love the idea even though it felt like I was not solving the puzzles the correct way. I might be missing something... Are all the actions played at once? How should I make the goblin make a 90 degree turn with just boots and eyes?
As long as you make it to the level finish, i would say that's a correct solution! That being said, you're right to be confused with the mechanics, since they aren't really explained properly in the game.
Was a bit confused at the start of the game (pressed space immediately, but got the hang of it. Nice and a hard puzzle game with trial and error. Liked the art style!