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Loonage's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #3249 | 3.203 | 3.333 |
| Audio | #5438 | 2.402 | 2.500 |
| Creativity | #6581 | 2.562 | 2.667 |
| Narrative | #8357 | 1.441 | 1.500 |
| Enjoyment | #8639 | 1.601 | 1.667 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game loops around the island
(Optional) What would you like to be called if GMTK features your game?
yes
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Comments
The game is so cute! The mix of 2D and 3D elements worked really well together, it keeps the mechanic interesting and the characters stand out easily.
While I couldn't really jump, I still managed to beat the first enemy (although I kept hitting myself, leading to some glitchy push back) and go down to the lower level, which allowed me to see where I was meant to go.
This has so much potential. I really liked it!
The art style here is very cool, the use of the 3d area and the 2d sprites was fun. I wasn't able to do much though, as I couldn't jump up to other levels, only fall down, and the enemy wasn't hit by the dots I fired. The art style does stand out though, I see the potential here!
I like the art, but I do feel that's about all this game has going for it. I'm not really sure what the objective is, and the game crashed twice in my playthrough. I can definitely see competency here, it just needs one more tin of polish.
thank you for your kind comment. There was quite a bit of a rush at the end of the project, and I hope we can add some polish post-jam to really let the idea stand.