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Cycle of the Chosen's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #1929 | 2.843 | 3.091 |
| Enjoyment | #2801 | 3.178 | 3.455 |
| Artwork | #3062 | 3.261 | 3.545 |
| Audio | #3594 | 2.843 | 3.091 |
| Creativity | #4936 | 3.010 | 3.273 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You are trapped in an endless loop of death and rebirth until defeating the demon king.
(Optional) Please credit all assets you've used
Icons: https://game-icons.net/
Music/Sounds : Ovani sound
(Optional) What would you like to be called if GMTK features your game?
Parasusis
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Comments
My exact first loop : "Ohhh the art is cute, ooooh it's a clicker nice let's get some upgrade to mine better. What's that timer at the top? it's nearly reaching zero ... OH MY GOD"
Still playing it and I'll finish it right now ! Really fun, is it really your first jam ?
Hi,
Thank you I'm glad you enjoyed it and got a good shock from the boss I wanted to make it impactful. :)
Also It is my first jam and it was a really fun experience . Im probably going do more in the future, but maybe not next alone . Trying to get everything done on time killed me. But It was a lot of fun and thank you for giving it a shot, it really means a lot :):):)!
Yeah this is really exhausting especially alone! Good luck on the next one !
Enjoyed this one quite a bit, really solid for a first jam!
Thanks man,
Had to pull an all nighter on the last night just to make it on time . I'm really happy you liked it :) .
I would play a bigger idle game of that!
Thank you,
If only I had more time I woulda especially the upgrade system :.)
Nice work! Seems like you implemented a lot of different things as a solo developer. Maybe I'm just too afraid of doing UI stuff, but everytime I see a game in a jam, with proper menu and UI I am thoroughly impressed :D
Did you use the project to try out stuff like GAS for the spells and upgrades?
Nice work and always good to see fellow Unreal developers entering a jam like this :)
Thank you :)
The UI definitely is a headache even without thinking of controller support, but luckily once you make a few basic working menus it easy to at least produce a working UI. The trickiest part for me is UI Design and making it look good, That's a struggle.
And as for G.A.S (if u mean the "Gameplay Ability System") I actually have never touched it but have heard of it. For this project it was mainly creating and wrangling custom blueprints and nodes to get the project to work. But I'm happy with the result. Thanks for checking it out :).
Short but sweet. Big fan of the cute wizard!
Thank you his names Carmichael :).
I like an idle clicker, this one's quite simple. I will Admit everytime the boss spawned dramatically and insta killed me I laughed so good job with that. I will say at the end I wished I hadn't levelled the "Time before boss spawns" lol. A good lil jam game though
I'm glad you enjoyed the boss, I had a lot of fun making it extra dramatic. Wish I had more time to flesh out the upgrades complexity, I ended up underestimated the amount of time needed to balance a clicker game even with just a few upgrades.
But Thanks for giving it a shot it means a lot :)
needs web version.
Agreed, I had a bit of trouble making an html file work with unreal so it ended up getting cut. But I do want that to be a focus next time. :)