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A jam submission

LooperView game page

Submitted by steve1nyc, Firoty — 4 hours, 18 minutes before the deadline
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Looper's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#42222.7062.706
Creativity#45693.1183.118
Artwork#56542.5882.588
Enjoyment#76311.9411.941
Narrative#76741.5881.588

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The player must fly a lasso around enemy ships and trap them in a loop to destroy them.

(Optional) Please credit all assets you've used
See description for full credits

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Comments

Submitted

Challenging but good fun, always enjoy seeing tank controls :) flying fast was difficult with the momentum, but definitely the most fun way to play - I'd love to see time-limited powerups or score boost items that incentivise risky play 

Submitted

Fun to see another game like this with asteroids like controls. The best way I found in your game to draw loops was to move slow by feathering the acceleration. In my game I added a lot of friction in the directions that you’re not pointed to make movement feel more precise.

Developer

Thanks! Yeah I've been having fun finding and  playing the different variations of this mechanic :) . Thanks for the suggestion. Seems like the controls will need a bit of tweaking and experimentation to get the right feel and control based on most of the comments.

Submitted

Cool to see more games that use looping around something as a mechanic! The controls were pretty difficult and hitting the edge of the map was pretty punishing though. Would be good to see some tighter controls and maybe removing the insta-kill from hitting the edge.

Submitted

Cool idea! It's cool that we both made games with the same name and similar concepts. I found the ship hard to control though. 

Submitted

Fun concept and use of the lasso mechanic. I'd consider tightening up the controls a little as controlling your ship is really the hardest part, and the insta kill is a little over punishing considering enemies can just pop in from off screen instantly. I'd consider making a limit to how long the lasso can be, as the optimal strategy quickly became just drawing a big square and wait to close it til stuff went inside.

Submitted

I like the concept of circling around enemies. wish the controls were a bit easier, and it could've been less punishing (e.g. replace the insta-death with health or some other more minor punishment)

Submitted

Fun concept on Asteriods but also very hard on it

Submitted

Fun little concept! I kinda wish you could trap things in the lasso as its a bit hard to make the loop before they fly away, but its a very cute little game :)

Submitted

Cool stuff, I think it needed to be more playable as I died over and over trying to fly. Not bad at all tho! 

Left a rating! Would love if you could play our game!

Submitted

fun interpretation of loop, pretty tough to control but I got two aliens in one big loop and that's cool