Play WorkroW
WorkroW (GMTK 2025)'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #559 | 3.596 | 3.909 |
| Audio | #1050 | 3.512 | 3.818 |
| Artwork | #1779 | 3.679 | 4.000 |
| Creativity | #3225 | 3.429 | 3.727 |
| Enjoyment | #4835 | 2.676 | 2.909 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game takes place in a dictatorship where everyone has to complete their tasks in a loop. The goal is to identify and report those who are not in their right loop.
(Optional) What would you like to be called if GMTK features your game?
WorkroW
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Comments
I love the art direction and music! The cage falling on them is such a good idea. Definitely agree that a specific example of a normal citizen compared to someone you need to report in the tutorial would help. Other than that, really unique and fun!
cool
I liked the visual style and the sounds. It took me a while to figure out what I was supposed to do, but once I did, I got into it pretty quickly. Nice!
Thanks for your comment ! We are planning on updating the game with a more clear tutorial, once the dev had enough rest ^^
The presentation is really unique, I'll give you that. I love cages falling on the reported citizens. :D
Gameplay-wise, the rules are a bit confusing at first, so I think one more page of the tutorial with a really specific example and explanation would do wonders! And, I'd potentially reduce the walking speed. It gets hectic when a suspicious person is blocked by other citizens and you're trying to mark them specifically.
Nice work!
Cool game, the idea is unique. Artstyle and sound design are amazing. The rules were a bit confusing at first, but I figured it out. Also I think it would be better if you could try again a level instead of starting everything from the beginning, because it gets pretty hard.
Good game, great job!
thanks for your feedback !I totally agree with you I'm struggling myself to finish the game ahah
Nice concept, and I love the style! Tthough I have no idea what "suspicious" behaviours I'm supposed to be looking out for.
Thanks for playing our game !
Each character have their own job, so if the businessman who usually walks with a briefcase, does something else, for exemple if he walks with the big backpack of pipes or use the pump, then he is a behaving suspiciously.
So, your job is to identify what the main behaviour of each citizen is and to report those who are not doing their job.
We wanted to add a tutorial to present the default behaviour of each citizen but we ran out of time.
Nice game!
The art style is very crisp!
And the blending of 2D and 3D makes this feel pretty unique!
And the game is pretty addicting, I get an "Paper Mario meets The Exit-8" game vibe, trying to see any small details when identifying the silhouettes.
And for the title name, I was originally thinking of making a palindrome as well! :P
Great work with your jams submission! :D
Thank you for your very kind comment, we appreciate !! :)
Great work.... ;)
Thank you ! :))
Really well made for a game made in 4 days. Played this for a lot longer than i thought i was going to, kinda addicting
Thanks for playing the games !
We are very happy that you liked WorkfloW !