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A jam submission

UnstairsView game page

Submitted by Persistent Mouse โ€” 4 hours, 35 seconds before the deadline
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Unstairs's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#60142.2422.333
Artwork#63192.4022.500
Creativity#65812.5622.667
Narrative#69441.7611.833
Enjoyment#71792.0822.167

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Unstairs takes place inside a strange, endless building where stairways loop back on themselves. Every wrong action turns you back to the same floor over and over again, trapping you in a loop that feels impossible to escape.

(Optional) Please credit all assets you've used
YT Channel name: Everyday Cinematic Sounds
Borrowed: Footstep SFX
Link: https://www.youtube.com/watch?v=Na6w0mPGTWE

YT Channel name: MrkittyTraveller
Borrowed: Background ambience SFX
Link: https://www.youtube.com/watch?v=-mjqSbJFjrQ

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Comments

Submitted

cool game, but i could never see any changes, even when i looked. Also, the slow movement made it harder for me to look so i eventually gave up entirely :(
Good job anyways tho :)

Developer

I can see that the game can be pretty hard when it comes to finding the changes on the floor, combine it with the slow movement can be pretty annoying ๐Ÿ˜…. I'll make sure to not miss such mechanics to avoid hassle for the players. Thank you for the feedback!  Have a nice day ๐Ÿ˜

Submitted

As a side note, I have played other Exit-8 style games and i am pretty bad at them, so some of it could just be my own skill issue, but anyways, it might be more fun (for this game) to make it harder the more floors in you are, so that at the beginning things are pretty obvious, but at the end things are hard to notice (just an idea idk)

Developer

Noted! I'll consider this in the future updates. Thank you!

Submitted

The good: I like the 2d interpretation for Exit8 , the pixel art is amazing, sound FX are fine.
The bad: I think the character moves a bit too slow and the visibility makes it too hard to pin out changes on each floor, maybe not using the flashlight wouldve work better for this concept in 2d? Who knows! Good job regardless.

Developer

Thank you for the feedback! I really appreciate it. I'll do my best to improve the mechanics of my games in the future. Have a nice day ๐Ÿ˜

Submitted(+1)

it is a bit hard but nice work lol

Submitted

It's nice, unfortunately I didn't encounter many changes on the map so i just went upstairs most of the time BUT ... it's still cool nonetheless :)

Developer

Thank you for the feedback! I'll do my best to rate back as soon as I can ๐Ÿ˜Š