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Clone Chaos's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #4519 | 2.201 | 3.000 |
| Enjoyment | #6340 | 2.306 | 3.143 |
| Audio | #6819 | 1.992 | 2.714 |
| Artwork | #7371 | 2.097 | 2.857 |
| Creativity | #7745 | 2.201 | 3.000 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Our game core mechanic is that the main character's clone is spawning every 2 minutes and also the clones are damaging the player, and with the damaged health, the player goes to further levels. So, this game consists Loop and Persitant Loop.
(Optional) Please credit all assets you've used
see description for full credits
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Comments
I really like this game concept! I tend to get stuck with my own clones a lot haha - probably because of my play style, but I still had fun! Excellent work!
Thank you so much! Glad you liked it!!
Yeah that spawning system is little annoying, we fix it after the jam.
Hey Kevin!
I like the concept of making use of your clones themselves to progress. And also, the level design and the lighting are pretty effective at guiding the player. There's enough variety in the environment setup to keep the player interested though I would have loved to see more ways you can make use of the clones to move through the level apart from making them step on a trigger on the floor.
I couldn't get to the end so maybe further in the level you might have implemented some more interactions.
There are some issues also. Like the clones would block the way many times by swarming around the player and the player would get stuck even in places with enough space to move through. Even jumping wouldn't work. It was pretty annoying. Also there was no incentive to use jump anyway.
Good job! Rated the game. Kudos to the team.
Thank you so much for your detailed feedback!
glad you liked this game.
NOTE
it’s 2 seconds.
By mistake written 2 min. In theme description.