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A jam submission

Planetoid RacersView game page

created for GMTK Game Jam 2025
Submitted by worthless_protoplasm — 13 hours, 48 minutes before the deadline
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Planetoid Racers's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#56272.3533.000
Creativity#69732.4513.125
Artwork#78021.9612.500
Enjoyment#78721.8632.375
Narrative#91421.0791.375

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
*PLEASE READ DEVELOPER NOTE IN COMMENT SECTION BEFORE PLAYING* Here are the ways my project reflects the theme of loop: 1. This is a racing game where you drive around in repeating laps 2. In this game, you race on planetoids (a la Mario Galaxy), which are inherently looping since you can run around them forever 3. The racetracks have a Day/Evening/Night theme. Day/Night cycles are loops because they are created by the earth constantly rotating 4. The 3rd track is made up of 2 loops 5. Cars have wheels, which are round... like loops 6. This is a racing game where you drive around in repeating laps 7. In this game, you race on planetoids (a la Mario Galaxy), which are inherently looping since you can run around them forever 8. The racetracks have a Day/Evening/Night theme. Day/Night cycles are loops because they are created by the earth constantly rotating 9. The 3rd track is made up of 2 loops 5. Cars have wheels, which are round... like loops 10. Cars have wheels, which are round... like loops​ 11. This is a racing game where you drive around in repeating laps 12. In this game, you race on planetoids (a la Mario Galaxy), which are inherently looping since you can run around them forever 13. The racetracks have a Day/Evening/Night theme. Day/Night cycles are loops because they are created by the earth constantly rotating 14. The 3rd track is made up of 2 loops 15. Cars have wheels, which are round... like loops ... and so on

(Optional) Please credit all assets you've used
All assets were created by myself. Software used includes Godot, Blender, Krita, and Reaper for audio.

(Optional) What would you like to be called if GMTK features your game?
worthless_protoplasm_

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Comments

Submitted

I like the multiple ways you interpreted the theme. I also used mario galaxy-like physics for my jam submission.

Submitted

Great soundtrack and nice grinding rail mechanic. I got incredibly lost on the first stage, I never would have thought to turn sideways after the downhill moment and only managed it when other cars came past and I could follow them to learn the route. 

Submitted

I like the mini car racing idea but the fixed camera made it difficult to figure out where I was meant to go. Really like the music.

Developer (1 edit)

Developer's Note:

A controller is recommended, but not required. However mouse input is necessary to navigate the menus

Controls:

Mouse = Select Stages / Navigate UI

Left Joystick / WASD = Move

Right Joystick / IJKL = Look Around

SPACE / Xbox A / Playstation Cross = Jump

E / Xbox X / Playstation Square = Homing Attack

Submitted

fun overall  game, but the camera gave me a hard time. also  directional guides would have been a nice touch and made things easier. 

Submitted

I think it has a lot of potential but doesn't come together fully. Following the right path can be difficult and falling into the grass only to slowly drive out of it doesn't feel engaging in such a speedy movement based game. The music was awesome.

I think the game would be really fun but the camera makes it sorta unplayable. Really cool idea though!

Submitted

The concept makes me immediately super engaged, but the camera needs some work. I can almost never see what is in front of me and it seems really hard to control. I love the idea and the creativity, but it just needs some UX improvements.