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TimeLoop (test version)'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #578 | 4.156 | 4.156 |
| Enjoyment | #910 | 3.754 | 3.754 |
| Audio | #1693 | 3.297 | 3.297 |
| Artwork | #2387 | 3.465 | 3.465 |
| Narrative | #2778 | 2.594 | 2.594 |
Ranked from 256 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Main gameplay in game is playing one level multiple times in multiple timelines, to complete level you need to "loop" same level
(Optional) Please credit all assets you've used
Character Prototype Animated CC0 by RGS_Dev (main character)
Walen - Dark Heart (ingame music)
pixabay.com (sound effects)
(Optional) What would you like to be called if GMTK features your game?
GrayMansion
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Comments
This game is very cool, I love platformer and puzzle games :)
Best concept I've seen so far!
This is the best game I found at the moment, clever, simple, good art and pretty scalable to a full game, also really spot on with the theme. I played the game from beginning to end in one go
Such a cool, novel mechanic. Starts simple but gets nicely complex with all the timelines and obstacles. Took a minute to get the hang of, but the difficulty ramps up in a really satisfying way. Had a blast trying it out. Awesome work!
Looks like some of the players have struggled in specific levels, so that's hints to every level in game, so you can go further and play other levels:
Level 1, 2 - Swap in different timelines to dodge obstacles (WASD/arrows to move, Space/W/UpArrow to jump, Tab to switch timelines, A/D or arrows to move between them)
Level 3,4 - Use W, UpArrow or Space to climb vines, notice that there are more than two different timelines
Level 5 - Go to left part of level in the past, climb in the future and then return to past, where you can claim the star
Level 6 - Move the box to the right spot, than swap and climb vines
Level 7 - Move the box in the first timeline to the first spot (left), than in the second timeline to the second spot (middle) and etc. than climb vines in the fourth timeline and finally swap and parkour through timelines
Level 8 (the most struggles, as I see, so the most accurate way to complete level) - Move both boxes in the first timeline near the left wall, so you can jump up, but also go the left bottom corner, than swap to second timeline, go to the left bottom corner. Here you need to jump and push the tall box to fall, so than you will can push both boxes to right wall. Than swap again to first timeline, jump to the top, swap to the future, and than fall on boxes and than you will can claim the star
Level 9 - In the second or third timeline push the box to pit, than collect key (press E), in third timeline climb the vines, swap to first timeline, open the door (also press E), and claim the star
Level 10 - Push the box to the left wall in the first timeline, and in the second timeline to pit, collect the key, than open first door by changing timelines and parkouring, than do it again, but now collect key in the first timeline
Level 11 - This level is like previous. Firstly you should use keys in the second timeline, than use keys in the first, also you can have only one key in "inventory" at the moment
Hope, that I help you
Really clever concept! I love how you play the same level through multiple timelines. The puzzles feel satisfying and the art style is great. It reminds me a bit of dimension-shifting games, but the time loop idea still fits well. Looking forward to seeing how you develop it further!
Cool concept ! But unfortunately i couldn't solve the Actions in the present doesn't affect the past level. I think it's a skill issue on my part. The sfx was so cool when I was switching levels , Music was also very soothing. Great Job!
really smart game, love sound effects and art and puzzles are very clever
this is a really good idea! it has really good potential to be an amazing game
Clever Idea, could be turned into a good puzzle platformer if you keep working on it further.
Reminds me of the passing time ending in the Stanley Parable (though with way more choice, ofc!) Love it.
Awesome work!
Awesome work!
Very interesting idea. Fun game
Very interesting idea. Fun game
Very cool puzzle game! Nicely done.
nice and cool game idea
nice idea! pretty satisfying to flip between different times
Interesting game, it's quite fun and easy to understand. Although as others mentioned, it's more of a different dimension thing more than a time loop. Albeit I can see how it still loosely fits the theme anyways. The movement is quite slippery and floaty which I dislike a bit, it could be better, but it's not like we're playing Celeste or something so precise movements didn't really matter here. Not bad
i lke the concept.
it reminds me of the "mr nobody" movie