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A jam submission

OverClockedView game page

Platform with... yourself??
Submitted by Ghosty Games — 7 hours, 22 minutes before the deadline
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Play loop

OverClocked's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#16043.5003.500
Artwork#17163.6883.688
Audio#21453.1883.188
Creativity#26663.5623.562
Narrative#63001.8751.875

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The player creates timeloops to progress through the level

(Optional) What would you like to be called if GMTK features your game?
Ghosty Games

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Comments

Submitted

Wow this is super similar to my teams game, you should try out ours and see what you think! I think we both approached the same concept in very different ways and it was a pleasure to learn the mechanics of a game similar yet so different!

Also very nice artstyle and sound design! Although the music doesn't seem to really fit the setting, it makes me curious where this cube is and what its upto O-O

Submitted

The gameplay was fun and the visuals and audio were very nice. I did notice that you could not use the up arrow key to jump along with the left and right arrow keys to move. Overall great concept and execution though!

Submitted

Even though i can stuck myself into the wall but overall its quite fun!

Submitted

So many bugs to beat the puzzles :D (Made the game funner tbh)

molt be molt be

Submitted

AMAZING GAME ! What a nice puzzle game for real, got blown away when i realised your past self actually materialise themself and that you can go on top of them to use them as moving platform.

The art is really cool, feeling the aperture vibe inspiration ahah (the cube also I guess). And man I wish there were more use of the walljump because it feels SOOOO GOOD the way the cube is thrown in the opposite direction while wall jumping.

Really good job !

Submitted

I love how much progression in mechanics you managed to introduce in a jam game!  Not to mention how consistent, cohesive, and polished the overall experience was, including the art and sound.  Very nicely done!

Submitted

Very clean execution and very creative levels! This is very fun and fair to play - it has a nice difficulty curve and very interesting and creative solutions you can come up with :) 

Also very very nice and clean levels and artwork!

Submitted

I really like that you can do multiple repetitions and that the clones become solid so that you can use them to jump. Nice game!

Submitted

That was fun! I feel like having the ghosts have collision and physics made this a very fresh take on the concept. I especially liked timing my jumps with my ghosts to "double jump."

Submitted

Very good puzzle, I like it.

Submitted

cool execution, I've seen a few folks do this concept and you kept it fresh!

Submitted

Liked the mechanic and it was implemented in suprising ways! Took a while to figure out that I could just freeze the character in the position I wanted, which made everything a lot easier than trying to time jumps :D There could maybe be a limit to the amount of characters to make some puzzles harder. Overall a really fun and well polished game with well thought out puzzles and mechanics!

Nice! Had a lot of fun with this.

Submitted (1 edit)

Ha we almost went with this concept for our game and I kind of wish we had now, though I think you’ve done it better! Polished, beautiful presentation too; you managed a lot of stages with brutal puzzles. Great entry.