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A jam submission

Some Work and Some PlayView game page

Help Jack escape his endless loop of work by secretly playing games while on the job!
Submitted by Yousurname (@NalaFala38290), violescent (@violescent_dev) โ€” 6 hours, 41 minutes before the deadline
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Some Work and Some Play's itch.io page

Results

CriteriaRankScore*Raw Score
Artwork#354.7184.718
Audio#1144.1554.155
Narrative#3573.7893.789
Creativity#4494.2254.225
Enjoyment#14153.5633.563

Ranked from 71 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The player has to escape the endless loop of work by bouncing between working and playing games. The feedback loop between the two drives the game's progression.

(Optional) Please credit all assets you've used
See description for full credits

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Comments

Viewing comments 51 to 32 of 51 ยท Next page ยท Last page
Submitted

one of the best games in the jam๐Ÿ‘

Submitted

That was a fun little game I do wish there was a bit more variety to parts so I had more chance to fail or maybe if the days went by quicker

Submitted

That was a fun little game I do wish there was a bit more variety to parts so I had more chance to fail or maybe if the days went by quicker

Submitted

Love the idea. Graphics look nice, the music is great. Might be fun to have the game on at all times so you need to multitask.

Submitted

i was hoping someone would do a 'monotonous loop of daily work' kind of game!!! i love games that force u to multitask like this and this was really fun :D the little click sound effects are so satisfying and the pixel art is really polished too!!

Submitted

Cool and interesting idea to combine two games into one and it works perfectly. Very polished art style. Love that my hand controls become worse when I get tired.
I cannot find the suitable upgrades and am fired on Day 3. I don't even realize that I can still work while playing before reading the comments. That's so realistic.
When you grab parts before conveyor belt stops, the part will leave your hand when conveyor belt stops and still moves with your hand.

Developer

Yes, Iโ€™m aware of that bug already (itโ€™s listed under Known issues). Did you earn enough money on the previous days to buy good upgrades for Day 3? You shouldnโ€™t really need much for it.

Submitted

The music and art are super good, and working while using the game thing is a cool challenge. If you want criticism, the mouse felt like it had a speed cap sometimes which felt pretty weird, and as other said it's kinda long, (I quit after day 2) but if you update it I'd love to play it again!

Developer

The speed cap is on purpose; the hand moves slower the lower your energy is which makes you work less efficiently.

Submitted

The art and music are really great! However I kind of felt that I had experienced the whole game after just one day. Some more variation, coupled with shorter days, would really improve it!

Developer

The new mechanics introduced in Levels 2, 4, and 5 introduce that variation, but the 4-minute days seems to quite hinder players from that unfortunately.

Submitted

big fan of the presentation! and I see we were both inspired by flappy bird :) I agree with the others about long days - and a bit more  of an assembly challenge would have been welcomed. but the vibe is great. Nice work!

Developer(+1)

The work does get more challenging with the new mechanics introduced in Days 2 and 4 (though obviously most players donโ€™t get that farโ€ฆ) as well as the increased speed/quota in later days. And I did want to include more piece types but I did not have enough time. Appreciate the feedback!

Submitted

Loved the game. The artwork is awesome!

Submitted

Great game! I really like how the mouse movement is drowsy when you lose energy. The presentation is right up my alley, the music is fantastic, and the overall concept of the game really hits the spot. I really enjoy how you can still combine parts even while playing (as long as they don't spawn too much to the left). :D

A wonderful entry.

And please fix that missing period in one of the Boss's lines. 

Developer(+1)

You can still combine parts even when theyre on the left because the outline shows through; you just have to move your hand around to find them (this mechanic is used during the outages in Day 4 and up). And yes, I will fix that missing period.

Submitted

Oh, thanks for the info! I guess I missed that effect.

Submitted

Great visuals, and probably the best music I've heard this jam.

The GameThing having battery probably should've been mentioned (which it might've there was just too much text), I thought it was a bug.

Also, the day is waaaaaaaaay too long. I get that maybe you want the player to relate to the worker in game, but that was too tedious for me to play after Day 2.

Developer(+1)

It was indeed mentioned in the dialogue. And I probably should have made the days shorter so that they can get to the later levels and since so many people were complaining about thatโ€ฆ

Submitted

very very cool game! I got fired a bunch of times before i finally figured it out

Submitted

The art is insane!! My brainโ€™s melting trying to control each hand differently, but I canโ€™t stop playing.

Submitted

Incredible polish and super original idea! The slowed music, controls, and eye blinking visuals indicating low energy work so well to communicate the idea of falling asleep on the job. Unfortunately (probably due to sleep deprivation from the jam) it actually makes me sleepy while playing haha! Superb job!

Submitted

I love the narrative and the art style is quite nice as well! Unfortunately, the gameplay itself becomes repetitive pretty quickly

Submitted

Major creation! Super intuitive play, lots of silly, I absolutely adore.

Submitted

Art direction is on top. The overall concept is simple & super efficient ! That's all i like !

Submitted

Art direction is on top. The overall concept is simple & super efficient ! That's all i like !

Submitted

The graphics are amazing!

Viewing comments 51 to 32 of 51 ยท Next page ยท Last page