It was original, everytime i died i was like 'i'll try one last time'. Not good enough to be on the leaderboard haha. Great game, kind of addictive. I've enjoyed it, arts fit well together. Really great job there.
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Amped Ricochet's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #426 | 3.984 | 3.984 |
| Creativity | #1502 | 3.859 | 3.859 |
| Audio | #1645 | 3.312 | 3.312 |
| Artwork | #2896 | 3.312 | 3.312 |
| Narrative | #7152 | 1.719 | 1.719 |
Ranked from 64 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Bullets reflect in an endless loop
(Optional) Please credit all assets you've used
See description for full credits
Comments
Cool :D I enjoyed seeing the ball boucne to warp speed and smack me with a whopping -243256.
Very unique puzzle game!
I really liked looking for smart places to bounce the ball and then dodging the ball when it went differently than expected!
Super addicting and fun! It was at first really frustrating to make it past the first few rounds without inadvertently getting hit, but it was 100% worth it for the experience of pushing past that and getting far enough into the game that the heavy amount of reflections combined with the enormous multipliers was more than enough to regularly get 6-digit scores (and I managed to place first on the leaderboard very easily at that point, at least as of this comment; I expect the more people play this, the more competitive the leaderboard will get). I think the target numbers should either increase exponentially to account for how easy it is to accelerate scores late-game, or there should be some additional hazards to counter how much easier the game gets the further in you are, as I didn't feel like I got punished for my approach of refusing to take extra shots. Loved this a lot, would love to see this fleshed out further!
Awesome idea! Not a strong use of the theme but really fun nonetheless! Well done!
Really fun game, I love how the first strategy I thought of (just bouncing it as many times as possible against the walls) actually had consequences when I hit myself and took 180,000 damage lol. This game makes really good use of the brain's need to see big number go up, and it feels super satisfying to find the path to beat a level. I think the randomness does lead to a bit of a wonky difficulty curve- some levels will be really easy because a clear path exists, and for others none really exists and you just kind of have to wing it and try to stay alive as long as possible. But winging it is fun, and so this game is fun. Really great work.
I love when it bounces around like crazy, racking up a ton of points. Don't love when it hits me tho...
Excellent and well-executed game premise. Couldn't put it down once I started playing!
The visuals are really nice and overall the game is extremely well polished. The gameplay is smooth and fun and the simple yet interesting mechanic were fun.
Fun game, getting high scores is very addicting, but i feel like its kinda impossible to react to the bullet speed.
i got put into an endless loop and got hit for 156279380 damage but very fun and chaotic!
Cute little game, very fun idea. I like the concept of a ricocheting bullet that speeds up after each bounce. The multipliers were fun to chain and get massive combos from, and the different sound effects from positive and negative walls were neat. I think my only qualm is that the game already starts at a high difficulty, instead of introducing the mechanic with simpler levels (I assume that each level is generated and not made by hand). Some of the starting levels felt very difficult to find a proper angle, and even though I bought some upgrades, it didn't help much. I used the laser reflection upgrade the most as it gave insight as to where the ball would go. Overall a neat concept.
B I G B O U N C E
This such a simple but fun idea! The walk animation is really appealing, and is especially funny after missing my target and having to hide from a super fast ball
Really fun game that is easy to pick up and hard to put down.





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