Seems like a really creative concept, however I couldn't get the game to start at all, I tried Chrome, I tried Edge with no joy.
Once the jam is over maybe create an option to download the game so we can enjoy it!
| Criteria | Rank | Score* | Raw Score |
| Audio | #883 | 3.571 | 3.571 |
| Enjoyment | #1153 | 3.643 | 3.643 |
| Creativity | #2023 | 3.714 | 3.714 |
| Narrative | #3790 | 2.357 | 2.357 |
| Artwork | #4524 | 2.857 | 2.857 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You create a music loop to control the character and environment
I really like the concept of this game, but it does not work on my machine for whatever reason.
I did at first have an issue with DPI - I had to set Windows to 100% scale, or the mouse position was calculated incorrectly for the Start button specifically, and I could not start the game. That’s probably on Godot’s end, unfortunately, so maybe there’s not much you can do about that.
The real issue I had, though, was that on level 2 all the beats appeared to draw on top of each other, and thus I could only interact with the first one, making the level impossible. I tried different browsers, without any luck. At one point the second level miraculously worked properly… but then the third level had the same issue, and I was forced to reload again.
I haven’t rated for now, as I have only played the first two levels of the game and so feel it would be unfair. If you happen to know how I might be able to resolve this bug, though, I’d be happy to give the game another try! It does look quite interesting.
What a great interpretation of the theme! This is a cute little gem of a game which has shockingly little attention. The levels are well designed and very well paced. Concepts were explained gradually and intuitively and always maintained a good level of challenge. The audio was satisfying and funny at the same time. Good work to everyone involved!
Thank you!
If there is one thing i leaned from this jam it's that no matter how easy you try to make it - as the developer you'll always struggle to understand what comes naturally and what doesnt to someone who's playing for the first time. I definitely could have spent more time teaching the mechanincs
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