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MIA's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #3036 | 3.267 | 3.267 |
| Narrative | #3291 | 2.467 | 2.467 |
| Audio | #3806 | 2.800 | 2.800 |
| Creativity | #4964 | 3.000 | 3.000 |
| Enjoyment | #8340 | 1.733 | 1.733 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
My game embodies the theme of a “Loop” by trapping the player in a repeating diagnostic cycle of memory-style mini-games. Each loop becomes harder and faster, forcing players to adapt and pass the given tests. The gameplay serves as a challenge surrounding repetition and escape, making the loop the heart of the experience.
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Comments
The art and mood reminds me of Nintendo Mii on Wii. As reported by others, something weird is happening with the screen size.
Unfortunately I could not pass the breath mini-game once. I didn't had time to move the mouse that the ball would fly out of the circle. And I could not get the cursor at the center of the screen because there is a need to press the button (labelled "button btw ^^') to finish the dialog and start the mini-game. Maybe that nightmare loop is part of the design xD
So instead I've tried to loop on the cup mini-game, but when I was picking the right one, the ball appeared on the wrong cup and I was praised as if I found the right one. Maybe a bug.
Also MIA keep saying "Click the blue icon on my left" but, there are only 2 blue buttons and there are on her right ^^'
Please do tell me if there is really a way to break from the simulation or if this build is just incomplete. I've spent 15min trying everything I could, clicking every inch of my screen to find a secret button, but could not find anything more :x
I also didn't felt like the cup minigame was becoming more difficult or quicker as I was doing them repetitively.
Still, good job to the dev for submitting!
Edit: Ok, so for anyone reading the comment, the current build is broken and the developper seemed to have uploaded a fixed version called MIA 2 (https://xalcina.itch.io/mia-20) - this version can be finished and is essentially composed of 3 loops.
Too large for my screen and it really didn't play well, I was unable to progress much. Still the art stands out nicely.
Too many bugs to be functional.
although this game looks really polished, its native resolution seems too large for the web build--I only see a too-zoomed-in and cropped version of the game. I can scroll around to see portions of the game window that extend beyond my screen, but I also think there are portions my scroll wheels can't even access. When I try to start the "keep the circle in the other circle" minigame, I have to scroll down to find the button to begin the game, but then the game is partly cut off on my screen and the ball goes out of bounds immediately before I can even reach to my arrow keys to try to keep it balanced.
The visuals look nice and the sound design is great... bummed it's not working on my machine!
exactly the same issue i had. i rly like the sound and visuals tho