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Have a Good Death!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #5986 | 2.255 | 2.875 |
| Enjoyment | #6562 | 2.255 | 2.875 |
| Narrative | #6902 | 1.765 | 2.250 |
| Creativity | #7284 | 2.353 | 3.000 |
| Artwork | #7470 | 2.059 | 2.625 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You will have to do the same parts of the level many times, in a loop.
(Optional) Please credit all assets you've used
Programming: Joca and Thomaz
Sprites: Joca
Music: Joca
Sound Effects: Free Sound (https://freesound.org)
(Optional) What would you like to be called if GMTK features your game?
Joca and Thomaz
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Comments
This seems to be a common take on the theme.
Love me some GameMaker representation.
Super intresting! Would like to see a webGL version so it is easer for linux user :>
Sorry! I can´t export games to the web formats with the free version of Game Maker.
Thats a shame :<
Died 52 times, had a great time, 52/52 would do it again :P.
I like the mechanic of using your previous deaths as platforms; it's a clever interpretation of the theme!
I like the catchy chip tune track that plays during gameplay
Just a couple of small points of feedback: the death animation, while funny, started to feel a bit long after a while, and I struggled slightly with the QWERTY layout on my AZERTY keyboard.
I managed to softlock myself in a pit full of corpses, deep enough for me to be unable to get out and the corpses prevented me to touch the dealy bottom of the pit. Reading the comments bellow, I see that you can delete corpses pressing E, that's on me for missing this info !
Despite this, I had a really good time playing this entry, great job!
Thank you!
About your keyboard: you can use the arrow keys and Space to jump, but for people who don’t like those, it’s not good. I might add a controls menu so players can change them at the end of the jam. I also didn’t realize the animation was repetitive when I was testing the game, but after dying, in your case 52 times, it does feel long. Sorry about that!
This game was an experience! I think I got to around 81 deaths XD
Cute graphics and a limited but tight control system. Not the first time I've seen a "your corpses become part of the environment" mechanic, but pairing it with a rage platformer was a really good choice, as it made your deaths feel less frustrating.
I do wish there was a way to wipe them all, because I found that they sometimes, especially at the last level, could really hinder your progress rather then help it.
Nice outro too! really adds to the polished feel of the game :)
Thank you! I’m happy you liked it.
About the bodies hindering your progress, you can delete the closest one by pressing E.
Very nice! Super challenging
