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A jam submission

It's not a loopView game page

Game for GMTK Game Jam 2025
Submitted by wuffgame — 1 day, 46 minutes before the deadline
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It's not a loop's itch.io page

Results

CriteriaRankScore*Raw Score
Narrative#31912.4913.667
Audio#55002.3783.500
Enjoyment#68952.1513.167
Artwork#75052.0383.000
Creativity#81392.0383.000

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
My game fits the “Loop” theme by trapping the player in a level that resets every time they reach the end. To break the loop, the player must find and press a hidden button—so each attempt requires careful exploration to locate it. This repeats the loop mechanic both in gameplay and narrative, emphasizing the feeling of being stuck until the puzzle is solved.

(Optional) Please credit all assets you've used
see description for full credits

(Optional) What would you like to be called if GMTK features your game?
wuff

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Comments

Great work and fun. A little bit difficult to advance levels but you stick to trying.
If you could, please rate the Loop of Life game /jam/gmtk-2025/rate/3772687 . It's simple and fun.

Developer

Thank you! Glad you had fun with it, even if some levels were a bit tricky. Unfortunately, I was away from home and didn’t get the chance to rate your game before the deadline, but I appreciate you sharing the link — I’ll still give it a try!

Submitted

A fun game with great music, the only thing I would change would be to add Coyote Time to make the platforming more friendly, but still a good game.

Developer

Thank you! I’m glad you enjoyed the game and the music. Coyote Time is a great suggestion — it would definitely make the platforming feel smoother. I’ll keep that in mind for future projects!

Submitted

Strong music, strong platforming. It seems you've chosen for an instant speed change with the horizontal controls, as opposed to accelerating up to the speed. I find both just fine, but there are people who really dislike this way of platforming. The levels did have good variation, but I didn't feel the level design as stuck in a loop, since beyond the first, they were very straightforward to jump towards the end. I do think the opening text goes too slow. The pacing did get a feeling of being trapped, but too much. That frustration can easily turn people off.

Developer

Thank you for taking the time to share such detailed feedback! I understand that this style of platforming isn’t for everyone, and I appreciate your thoughts on the level design and pacing. I see what you mean about the intro text being too slow and the feeling of frustration being too strong — that’s definitely something I’ll keep in mind for future updates or projects.

Submitted

I really liked the narrative element and the music was a banger! The plaforming felt a bit rough and i couldn't get past the level with the flames

Developer

Thanks a lot for the feedback! Happy to hear you liked the narrative element and the music. The last level was intentionally made more challenging so the game wouldn’t be over too quickly, though I get it might feel a bit rough.