Bummer that the last build was a broken version. Thanks for the transparency about what happened. I applaud your ambition of making a game in only 4 hours!
Play game
BBB: Band Band Battle's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #1763 | 2.894 | 3.300 |
| Creativity | #3997 | 3.245 | 3.700 |
| Enjoyment | #7072 | 2.105 | 2.400 |
| Audio | #8239 | 1.491 | 1.700 |
| Artwork | #9004 | 1.403 | 1.600 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
[PLEASE NOTE: Accidentally broke the core loop with a submission just before the deadline. I’ll be posting a fixed build immediately after the jam.] The game has you joining a band and playing gigs every night. Every gig is turn-based and has you battling for the audience’s attention. Each turn, you can deal a set amount of damage by “Playing it straight” or “Riff a Little”, which rolls a dice that can deal additional damage to the audience. At the end of each gig, you can choose to watch the other bands perform or head to the van early for some rest.
(Optional) Please credit all assets you've used
Made in Twine: https://twinery.org
Using the Harlowe story format: https://twine2.neocities.org/
Based on this tutorial: https://www.reddit.com/r/twinegames/comments/3mq2rs/combat_system_in_harlowe_my_twine_2_guide_3/



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